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 Beginning Game Programming with FlashIf you are new to game programming and want to learn how to create dynamic, robust, and fun 2D games, "Beginning Game Programming with Flash" is the book for you! Written for introductory game programming students and other enthusiasts, the book begins with an overview of the Flash graphical user interface (GUI), explaining the four main... |  |  |  |  Open Source E-mail Security (Kaleidoscope)In this book you'll learn the technology underlying secure e-mail systems, from the protocols involved to the open source software packages used to implement e-mail security. This book explains the secure MIME (S/MIME) protocol and how it is used to protect data transmitted across the Internet. It also explains the concepts crucial to stopping... |
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 The Business and Culture of Digital Games: Gamework and Gameplay"Fusing digital technologies and cultural creativity, exploiting global networks of production and distribution with little regulation and embodying the liberal ideas of individual choice and agency, digital games seem to epitomize global post-industrial neo-liberal cultural products. Kerr finds reality a bit more complex. For all their... |  |  |  |  Mac for Linux Geeks (Expert's Voice in Open Source)Some might say we all want Linux with an OS X GUI. Mac for Linux Geeks will assist you step by step in migrating from Linux–based systems to OS X. Dual booting, virtualization, and building out the Linux environment on OS X are discussed in detail, along with a comparative view of well–known Mac tools and their open source... |
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