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Bad Programming Practices 101: Become a Better Coder by Learning How (Not) to Program
Bad Programming Practices 101: Become a Better Coder by Learning How (Not) to Program
This book takes a humorous slant on the programming practice manual by reversing the usual approach: under the pretence of teaching you how to become the world’s worst programmer who generally causes chaos, the book teaches you how to avoid the kind of bad habits that introduce bugs or cause code contributions to be rejected....
Quantum Computer Science (Synthesis Lectures on Quantum Computing)
Quantum Computer Science (Synthesis Lectures on Quantum Computing)
In this text we present a technical overview of the emerging field of quantum computation along with new research results by the authors. What distinguishes our presentation from that of others is our focus on the relationship between quantum computation and computer science. Specifically, our emphasis is on the computational model of quantum...
Java Image Processing Recipes: With OpenCV and JVM
Java Image Processing Recipes: With OpenCV and JVM
Quickly obtain solutions to common Java image processing problems, learn best practices, and understand everything OpenCV has to offer for image processing. You will work with a JVM image wrapper to make it very easy to run image transformation through pipelines and obtain instant visual feedback. This book makes heavy use of the...
Information Retrieval: Data Structures and Algorithms
Information Retrieval: Data Structures and Algorithms

Information retrieval is a sub-field of computer science that deals with the automated storage and retrieval of documents. Providing the latest information retrieval techniques, this guide discusses Information Retrieval data structures and algorithms, including implementations in C. Aimed at software engineers building systems with...

Programming Google App Engine
Programming Google App Engine
On the Internet, popularity is swift and fleeting. A mention of your website on a popular blog can bring 300,000 potential customers your way at once, all expecting to find out who you are and what you have to offer. But if you’re a small company just starting out, your hardware and software aren’t...
Control of Noise and Structural Vibration: A MATLAB®-Based Approach
Control of Noise and Structural Vibration: A MATLAB®-Based Approach
Control of Noise and Structural Vibration presents a MATLAB®-based approach to solving the problems of undesirable noise generation and transmission by structures and of undesirable vibration within structures in response to environmental or operational forces. The fundamentals of acoustics, vibration and coupling between vibrating...
Essentials of Anatomy and Physiology
Essentials of Anatomy and Physiology

Describes and illustrates the important aspects of anatomy, physiology, and pathophysiology.

Afifth edition of Essentials of Anatomy and Physiology is very gratifying, and again we have the pleasure of thanking all of our colleagues in teaching who continue to use our textbook and of welcoming new teachers and students. ...
Building an RPG with Unity 2018: Leverage the power of Unity 2018 to build elements of an RPG., 2nd Edition
Building an RPG with Unity 2018: Leverage the power of Unity 2018 to build elements of an RPG., 2nd Edition

Build a high-end, multiplayer role-playing game (RPG) from scratch with C# and Unity 2018

Key Features

  • Get insights into Unity's user interface (UI) system and and build UIs for your RPG
  • Implement artificial intelligence (AI) to build intelligent entities that take...
The Essential Guide to HTML5: Using Games to Learn HTML5 and JavaScript
The Essential Guide to HTML5: Using Games to Learn HTML5 and JavaScript
There was considerable enthusiasm about the new capabilities of HTML5, and even suggestions that no other technologies or products are necessary to produce dynamic, engrossing, interactive websites. That may be overstating things, but it is true the new features are exciting. HTML is HTML5. It now is possible, using just HTML,...
Dynamic Programming for Impulse Feedback and Fast Controls: The Linear Systems Case (Lecture Notes in Control and Information Sciences)
Dynamic Programming for Impulse Feedback and Fast Controls: The Linear Systems Case (Lecture Notes in Control and Information Sciences)
Dynamic Programming for Impulse Feedback and Fast Controls offers a description of feedback control in the class of impulsive inputs. This book deals with the problem of closed-loop impulse control based on generalization of dynamic programming techniques in the form of variational inequalities of the...
Digraphs: Theory, Algorithms and Applications (Springer Monographs in Mathematics)
Digraphs: Theory, Algorithms and Applications (Springer Monographs in Mathematics)

Substantially revised, reorganised and updated, the second edition now comprises eighteen chapters, carefully arranged in a straightforward and logical manner, with many new results and open problems.

As well as covering the theoretical aspects of the subject, with detailed proofs of many important results, the authors present...

Eigenstructure Control Algorithms: Applications to aircraft/rotorcraft handling qualities design (Control, Robotics and Sensors)
Eigenstructure Control Algorithms: Applications to aircraft/rotorcraft handling qualities design (Control, Robotics and Sensors)

Eigenstructure control involves modification of both the eigenvalues and eigenvectors of a system using feedback. Based on this key concept, algorithms are derived for the design of control systems using controller structures such as state feedback, output feedback, observer-based dynamic feedback, implicit and explicit...

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