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The Digital Matte Painting Handbook
From an early age, I wanted to be an artist. I was drawn first to comic books and then to science-fiction literature because of the wondrous images that fed my artistic imagination. When I read Edgar Rice Burroughs, Robert Heinlein, and Isaac Asimov as an adolescent, I would spend as much time studying the covers as I did reading the books,... | | Mastering Autodesk Maya 2011
A beautifully-packaged, advanced reference on the very latest version of Maya
If you already know the basics of Maya, the latest version of this authoritative book takes you to the next level. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book... | | Adobe After Effects 6.5 Studio TechniquesReady to learn the visual effects secrets used at such leading-edge studios as Industrial Light + Magic and The Orphanage? Adobe After Effects 6.5 Studio Techniques inspires you to take your work to the next level with realworld examples and insider techniques. Get blockbuster results without the big budget as you delve deep into the essence of... |
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Trigger Happy: Videogames and the Entertainment RevolutionThe Edge calls Trigger Happy a "seminal piece of work." For the first time ever, an aficionado with a knowledge of art, culture, and a real love of gaming takes a critical look at the future of our videogames, and compares their aesthetic and economic impact on society to that of film. Thirty years after the invention of the simplest of... | | | | Encyclopedia of ProphecyWorldwide in scope and dating from biblical times, though its thrust is by no means exclusively religious, this encyclopedia ranges widely in its A-to-Z listing of entries. Among them are "apocalypse," "Edgar Cayce," "end of the world," "Napoleon," "premonitions," "sphinx," and... |
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