Home | Amazing | Today | Tags | Publishers | Years | Search 
Game Feel: A Game Designer's Guide to Virtual Sensation (Morgan Kaufmann Game Design Books)
Game Feel: A Game Designer's Guide to Virtual Sensation (Morgan Kaufmann Game Design Books)
"Feel" is the essence of human-computer interaction. It is the single most important (yet often overlooked) element in games that makes the game art form unique. No other traditional art form like film, literature, music encompasses interactivity, as games do. This book bring "feel" to the forefront and gives it a proper...
Panoramic Imaging: Sensor-Line Cameras and Laser Range-Finders
Panoramic Imaging: Sensor-Line Cameras and Laser Range-Finders

Panoramic imaging is a progressive application and research area. This technology has applications in digital photography, robotics, film productions for panoramic screens, architecture, environmental studies, remote sensing and GIS technology. Applications demand different levels of accuracy for 3D documentation or visualizations.

...

Professional Architectural Photography, Third Edition (Professional Photography Series)
Professional Architectural Photography, Third Edition (Professional Photography Series)
This is a must-have guide both for aspiring students and for established professionals who need to keep up to speed with the current impact of recent digital developments.

In this highly visual, full colour text Michael Harris shares his professional secrets and demonstrates how to achieve top quality architectural images. Brief
...
Lighting Technology, Second Edition
Lighting Technology, Second Edition
Anyone working with lighting in the entertainment industries will find this an immensely readable source of information. The authors, themselves experienced lighting practitioners, have collected a wealth of essential lighting technology and data into one comprehensive reference volume in an accessible, jargon-free style.

The new edition
...
Essential CG Lighting Techniques with 3ds Max, Third Edition (Autodesk Media and Entertainment Techniques)
Essential CG Lighting Techniques with 3ds Max, Third Edition (Autodesk Media and Entertainment Techniques)
'In terms of visual impact, lighting can either make or break an animation. In this book, Darren Brooker gives this subject the respect it deserves. Thoroughly recommended reading.'
Brant Drewery, Editor, CGI Magazine

'Darren Brooker has gifted us with a fine addition to our 3D library, to be referenced and considered over and
...
Motion Graphic Design: Applied History and Aesthetics, 2nd Edition
Motion Graphic Design: Applied History and Aesthetics, 2nd Edition
Improve the aesthetic and communication qualities of your motion graphics. Reach beyond technical craft skills with this multimedia examination of the essential elements of the art, which includes:
Foundation: Realize the artistic expression of pioneering artists from film, television, interactive media, and immersive environments as they
...
Video Over IP, Second Edition: IPTV, Internet Video, H.264, P2P, Web TV, and Streaming: A Complete Guide to Understanding the Technology
Video Over IP, Second Edition: IPTV, Internet Video, H.264, P2P, Web TV, and Streaming: A Complete Guide to Understanding the Technology
"I find this book among the better ones, for its systematic approach and clarity of the text...The "Video over IP" book is highly recommended for all practising broadcast engineers."- EBU Techincal Review

?...here is a guide that gives you everything you need to know to find the best solution for your application.? ?
...
Pinnacle Studio 9 Ignite!
Pinnacle Studio 9 Ignite!
Covering the popular video editing and DVD authoring software that is used by 3.5 million users, "Pinnacle Studio 9 Ignite!" is a visual guide that will have you up and running in no time. With the many enhancements of Pinnacle Studio 9, this book is not only suitable for beginners, but also for users of Pinnacle looking to brush up on...
Film Production Theory (The Suny Series, Cultural Studies in Cinema/Video)
Film Production Theory (The Suny Series, Cultural Studies in Cinema/Video)
To all appearances, the business of cinema goes on as usual. Yes, movies are being made. The production lines in the studios keep churning out their images. The digital effects specialists stay up late at night to meet endless deadlines. Films open in Berlin or Cannes. Critics write their reviews. People talk about the latest releases at work or...
The Art of Game Design: A book of lenses
The Art of Game Design: A book of lenses

Anyone can master the fundamentals of game design no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making top-quality videogames. Good game design happens when you view your...

Cyberculture and New Media.
Cyberculture and New Media.
In the extension of digital media from optional means to central site of activity, the domains of language, art, learning, play, film, and politics have been subject to radical reconfigurations as mediating structures. This book examines how this changed relationship has in each case shaped a new form of discourse between self and culture and...
Ferroelectric Random Access Memories: Fundamentals and Applications (Topics in Applied Physics)
Ferroelectric Random Access Memories: Fundamentals and Applications (Topics in Applied Physics)

In fabrication of FeRAMs, various academic and technological backgrounds are necessary, which include ferroelectric materials, thin film formation, device physics, circuit design, and so on.This book covers from fundamentals to applications of ferroelectric random access memories (FeRAMs). The book consists of 5 parts; (1)
...
Result Page: 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 
©2024 LearnIT (support@pdfchm.net) - Privacy Policy