Learn to Program with Python 3: A Step-by-Step Guide to Programming
Move from zero knowledge of programming to comfortably writing small to medium-sized programs in Python. Fully updated for Python 3, with code and examples throughout, the book explains Python coding with an accessible, step-by-step approach designed to bring you comfortably into the world of software development....
Exploring Arduino: Tools and Techniques for Engineering Wizardry
Learn to easily build gadgets, gizmos, robots, and more using Arduino
Written by Arduino expert Jeremy Blum, this unique book uses the popular Arduino microcontroller platform as an instrument to teach you about topics in electrical engineering, programming, and human-computer interaction. Whether you're a budding...
Earth Science: An Illustrated Guide to Science (Science Visual Resources)
"Earth Science: An Illustrated Guide to Science" is one of eight volumes of "Facts On File's" new "Science Visual Resources" set. Containing six sections, a comprehensive glossary, a Web site guide, and an index, Biology is an ideal learning tool for students and teachers of science. Full-colour diagrams,...
Mastering Object-oriented Python
For those who know the basics of object-oriented Python this book is a must-have. With 750 code samples and a relaxed tutorial approach, it’s the seamless route to more sophisticated programming.
Create applications with flexible logging, powerful configuration and command-line options,...
Use Cases: Requirements in Context, Second Edition
This book describes how to gather and define software requirements using a process based on use cases. It shows systems analysts and designers how use cases can provide solutions to the most challenging requirements issues, resulting in effective, quality systems that meet the needs of users.
Use Cases, Second Edition:...
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