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F# for Scientists
F# for Scientists
If you’re a computationally-oriented researcher, scientist, or developer who needs to learn the basics of functional programming, .NET and scientific computing, F# for Scientists will bring you up to speed with basic syntax and programming language concepts. Written in a clear and concise style with practical and enlightening...
Beginning Android 4 Games Development (Beginning Apress)
Beginning Android 4 Games Development (Beginning Apress)

Hi there, and welcome to the world of Android game development. You came here to learn about game development on Android, and we hope to be the people who enable you to realize your ideas.



Together we’ll cover quite a range of materials and topics: Android basics, audio and graphics programming, a
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Create Web Charts with D3
Create Web Charts with D3

Create Web Charts with D3 shows how to convert your data into eye-catching, innovative, animated, and highly interactive browser-based charts. This book is suitable for developers of all experience levels and needs: if you want power and control and need to create data visualization beyond traditional charts, then D3 is the...

MCSA/MCSE 2003 JumpStart
MCSA/MCSE 2003 JumpStart

This unique book provides aspiring Microsoft professionals with a solid foundation in computer, networking, and operating systems fundamentals before embarking on a comprehensive MCSA or MCSE study program.


MCSA/MCSE 2003 JumpStart: Computer and Network Basics gives you the solid grounding you need to approach...

Silverlight 4 User Interface Cookbook
Silverlight 4 User Interface Cookbook

Silverlight makes it much easier to build web applications with highly usable, interactive, and exciting user interfaces. However, with so many new options open to designers and developers, making the best use of the tools available is not always so easy. It's ease of use and rapid development process has left one area completely...

The Practical Use of Fracture Mechanics
The Practical Use of Fracture Mechanics
This book is about the use of fracture mechanics for the solution of practical problems; academic rigor is not at issue and dealt with only in as far as it improves insight and understanding; it often concerns secondary errors in engineering. Knowledge of (ignorance of) such basic input as loads and stresses in practical cases may cause errors far...
Reading External Data Files Using SAS: Examples Handbook
Reading External Data Files Using SAS: Examples Handbook
The goal when reading an external data file is to create a SAS data set or data view that SAS can process to produce meaningful reports and analyses.This book presents examples of reading external data files and instream data that you can adapt to read your own data.This chapter presents the concepts of reading these data sources with SAS.
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How to Make a Robot
How to Make a Robot

Learn the basics of modern robotics while building your own intelligent robot from scratch! You'll use inexpensive household materials to make the base for your robot, then add motors, power, wheels, and electronics.

But wait, it gets better: your creation is actually five robots in one! -- build
...

Multivariable Control Systems: An Engineering Approach (Advanced Textbooks in Control and Signal Processing)
Multivariable Control Systems: An Engineering Approach (Advanced Textbooks in Control and Signal Processing)

Multivariable control techniques solve issues of complex specification and modelling errors elegantly but the complexity of the underlying mathematics is much higher than presented in traditional single-input, single-output control courses.

Multivariable Control Systems focuses on control...

Advanced RenderMan: Creating CGI for Motion Pictures (The Morgan Kaufmann Series in Computer Graphics)
Advanced RenderMan: Creating CGI for Motion Pictures (The Morgan Kaufmann Series in Computer Graphics)

Advanced RenderMan: Creating CGI for Motion Pictures is precisely what you and other RenderMan users are dying for. Written by the world's foremost RenderMan experts, it offers thoroughly updated coverage of the standard while moving beyond the scope of the original RenderMan Companion to provide in-depth information on...

The Definitive Guide to ARM® Cortex®-M3 and Cortex®-M4 Processors, Third Edition
The Definitive Guide to ARM® Cortex®-M3 and Cortex®-M4 Processors, Third Edition

This new edition has been fully revised and updated to include extensive information on the ARM Cortex-M4 processor, providing a complete up-to-date guide to both Cortex-M3 and Cortex-M4 processors, and which enables migration from various processor architectures to the exciting world of the Cortex-M3 and M4.

This book presents the...

Learning the UNIX Operating System (Nutshell Handbook)
Learning the UNIX Operating System (Nutshell Handbook)
If you are new to UNIX, this concise introduction will tell you just what you need to get started and no more. Why wade through a 600-page book when you can begin working productively in a matter of minutes? It's an ideal primer for Mac and PC users of the Internet who need to know a little bit about UNIX on the systems they visit.

This book is...

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