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Numerical Recipes in C: The Art of Scientific Computing, Second EditionOur aim in writing the original edition of Numerical Recipes was to provide a book that combined general discussion, analytical mathematics, algorithmics, and actual working programs. The success of the first edition puts us now in a difficult, though hardly unenviable, position. We wanted, then and now, to write a book that is... | | Computational and Data Grids: Principles, Applications and Design
After a lot of development efforts, computer science led us undoubtedly to technological revolutions
which have been characterized by the creation of the Internet that influences the future of this science.
The next revolutionary step occurred by the necessity of the creation of a new computer network, when
researchers realized... | | iOS Game Development Cookbook
Want to build games with iOS technologies? This cookbook provides detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. If you’re familiar with iOS and Objective-C, this is the problem-solving guide you want.
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