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jMonkeyEngine 3.0 Beginner's Guide
jMonkeyEngine 3.0 Beginner's Guide

Develop professional 3D games for desktop, web, and mobile, all in the familiar Java programming language

  • Create 3D games that run on Android devices, Windows, Mac OS, Linux desktop PCs and in web browsers – for commercial, hobbyists, or educational purposes.
  • Follow end-to-end examples that teach...
Fundamental 2D Game Programming with Java
Fundamental 2D Game Programming with Java

Learning the fundamentals of 2D game programming is the key to quickly building your game-development expertise. Understanding the elements of the 2D environment will provide a solid foundation in game creation, whether you stick with 2D or move on. FUNDAMENTAL 2D GAME PROGRAMMING WITH JAVA teaches you the basics using Java, including...

Microsoft Visual C# 2013 Step by Step (Step by Step Developer)
Microsoft Visual C# 2013 Step by Step (Step by Step Developer)

Your hands-on guide to Visual C# fundamentals

Expand your expertise—and teach yourself the fundamentals of Microsoft Visual C# 2013. If you have previous programming experience but are new to Visual C# 2013, this tutorial delivers the step-by-step guidance and coding exercises you need to master core topics and...

Learning iOS Security
Learning iOS Security

Enhance the security of your iOS platform and applications using iOS-centric security techniques

About This Book

  • Familiarize yourself with fundamental methods to leverage the security of iOS platforms and apps
  • Resolve common vulnerabilities and security-related shortcomings in iOS...
Microsoft Visual Basic 2013 Step by Step (Step by Step Developer)
Microsoft Visual Basic 2013 Step by Step (Step by Step Developer)

Your hands-on guide to Visual Basic fundamentals

Expand your expertise—and teach yourself the fundamentals of Microsoft Visual Basic 2013. If you have previous programming experience but are new to Visual Basic 2013, this tutorial delivers the step-by-step guidance and coding exercises you need to master core topics...

Intel Galileo Essentials
Intel Galileo Essentials

Leverage the power of Intel Galileo to construct amazingly simple, yet impressive projects

About This Book

  • Learn how to connect additional hardware to the Intel Galileo to easily create complex robots
  • Understand GPIO pins on the Galileo and how to use them
  • Control a DC...
Control Theory for Engineers: A Primer (Environmental Science and Engineering / Environmental Engine)
Control Theory for Engineers: A Primer (Environmental Science and Engineering / Environmental Engine)

Control Theory is at the heart of information and communication technologies of complex systems. It can contribute to meeting the energy and environmental challenges we are facing.

The textbook is organized in the way an engineer classically proceeds to solve a control problem, that is, elaboration of a mathematical model capturing...

Arduino Essentials
Arduino Essentials

Enter the world of Arduino and its peripherals and start creating interesting projects

About This Book

  • Meet Arduino and its main components and understand how they work to use them in your real-world projects
  • Assemble circuits using the most common electronic devices such as LEDs,...
Learning HTML5 by Creating Fun Games
Learning HTML5 by Creating Fun Games

Learning should be fun, especially when it comes to getting to grips with HTML5. Each chapter of this book teaches a new concept of HTML5 by helping you develop a relevant game. It’s education without the effort.

Overview

  • Learn the basics of this emerging technology and have fun doing it
  • ...
Learning Apache Mahout Classification
Learning Apache Mahout Classification

Build and personalize your own classifiers using Apache Mahout

About This Book

  • Explore the different types of classification algorithms available in Apache Mahout
  • Create and evaluate your own ready-to-use classification models using real world datasets
  • A practical guide to...
Collaborative Design Management
Collaborative Design Management

The design process has always been central to construction, but recent years have seen its significance increase, and the ways of approaching it multiply. To an increasing degree, other stakeholders such as contractors have input at the design stage, and the designer’s role includes tasks that were traditionally...

SDL Game Development: (Black & White)
SDL Game Development: (Black & White)

BLACK & WHITE EDITION

If you're good with C++ and object oriented programming, this book utilizes your skills to create 2D games using the Simple DirectMedia Layer API. Practical tutorials include the development of two wickedly good games.

Overview

  • Create 2D reusable games using...
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