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Building iPhone OS Accessories: Use the iPhone Accessories API to Control and Monitor Devices
Building iPhone OS Accessories: Use the iPhone Accessories API to Control and Monitor Devices

This book provides a serious, in-depth look at Apple’s External Accessory Framework and the iPhone Accessories API. You’ll learn how to create new, integrated solutions that combine iPhone apps with dedicated hardware.

The iPhone OS Accessories API expands the opportunities for innovative iPhone developers, allowing you...

Hardware Hacking: Have Fun While Voiding Your Warranty
Hardware Hacking: Have Fun While Voiding Your Warranty

"If I had this book 10 years ago, the FBI would never have found me!" -- Kevin Mitnick This book has something for everyone---from the beginner hobbyist with no electronics or coding experience to the self-proclaimed "gadget geek." Take an ordinary piece of equipment and turn it into a personal work of art. Build upon an...

iOS Swift Game Development Cookbook: Simple Solutions for Game Development Problems
iOS Swift Game Development Cookbook: Simple Solutions for Game Development Problems

Ready to make amazing games for the iPhone, iPad, and iPod touch? With Apple’s Swift programming language, it’s never been easier. This updated cookbook provides detailed recipes for a managing wide range of common iOS game-development issues, ranging from 2D and 3D math to SpriteKit and OpenGL to performance—all...

iOS 4 in Action: Examples and Solutions for iPhone & iPad
iOS 4 in Action: Examples and Solutions for iPhone & iPad

When I started playing with the first-generation iPhone back in 2008, I was amazed by the simplicity and versatility of the smart phone. With the iPhone in hand, I could take pictures, navigate with GPS, tell time, and of course, play games—especially when I was bored while waiting in line at the DMV for my license plate....

Designing for Interaction: Creating Smart Applications and Clever Devices (Voices That Matter)
Designing for Interaction: Creating Smart Applications and Clever Devices (Voices That Matter)
Explore the new design discipline that is behind such products as the iPod and innovative Web sites like Flicer. While other books on this subject are either aimed at more seasoned practitioners or else are too focused on a particular medium like software, this guide will take a more holistic approach to the discipline, looking at interaction...
Teach Yourself VISUALLY MacBook (Tech)
Teach Yourself VISUALLY MacBook (Tech)
Teach Yourself Visually

Are you a visual learner? Do you prefer instructions that show you how to do something — and skip the long-winded explanations? If so, then this book is for you. Open it up and you'll find clear, step-by-step screen shots that show you how to tackle more than 160 MacBook tasks. Each task-based...

Programming in Objective-C 2.0 (2nd Edition) (Developer's Library)
Programming in Objective-C 2.0 (2nd Edition) (Developer's Library)

 

From the author of Programming in C,Programming in Objective-C 2.0 provides the new programmer a complete, step-by-step introduction to the Objective-C language. The book does not assume previous experience with either C or object-oriented programming...

Learning iOS Forensics
Learning iOS Forensics

A practical hands-on guide to acquire and analyze iOS devices with the latest forensic techniques and tools

About This Book

  • Perform logical, physical, and file system acquisition along with jailbreaking the device
  • Get acquainted with various case studies on different forensic toolkits...
Professional iPhone and iPod touch Programming: Building Applications for Mobile Safari
Professional iPhone and iPod touch Programming: Building Applications for Mobile Safari
This hands-on, in-depth book introduces developers to the initial release of the iPhone application platform and assists them in creating Web 2.0 applications that operate on the iPhone and integrate with its services. Author Richard Wagner shares his experience as he guides readers through the process of building new applications from scratch and...
Data-driven iOS Apps for iPad and iPhone with FileMaker Pro, Bento by FileMaker, and FileMaker Go
Data-driven iOS Apps for iPad and iPhone with FileMaker Pro, Bento by FileMaker, and FileMaker Go

Use FileMaker® technologies to create powerful mobile data apps for iPhone®, iPod® touch, and iPad™

 

Apple’s FileMaker technologies make it easy to create powerful, data-driven apps for iPhone, iPod touch, iPad, and any mobile...

iPhone and iOS Forensics: Investigation, Analysis and Mobile Security for Apple iPhone, iPad and iOS Devices
iPhone and iOS Forensics: Investigation, Analysis and Mobile Security for Apple iPhone, iPad and iOS Devices
This book is intended for individuals who are interested in the iPhone and other iOS devices and, more importantly, in the type of data that is stored and can be recovered from these devices. The demand for mobile forensics has grown tremendously with the release of smart phones. Communication on these devices is now documented...
Building iPhone Apps with HTML, CSS, and JavaScript: Making App Store Apps Without Objective-C or Cocoa
Building iPhone Apps with HTML, CSS, and JavaScript: Making App Store Apps Without Objective-C or Cocoa

What people are saying about Building iPhone Apps w/ HTML, CSS, and JavaScript

"The future of mobile development is clearly web technologies like CSS, HTML and JavaScript. Jonathan Stark shows you how to leverage your existing web development skills to build native iPhone applications using these...

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