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Taking Your iPhone 4 to the Max
Taking Your iPhone 4 to the Max

Before the iPhone, every smartphone on the market had a little screen, a tiny thumb keyboard, and a user interface that confused even the experts. Then, in June of 2007, everything changed.

In the three years since the introduction of the first iPhone, we’ve seen a tremendous change in the way that people work with...

Pro Core Data for iOS: Data Access and Persistence Engine for iPhone, iPad, and iPod touch
Pro Core Data for iOS: Data Access and Persistence Engine for iPhone, iPad, and iPod touch

The power of Core Data allows iOS developers to efficiently store and retrieve application data using familiar object-oriented paradigms. Pro Core Data for iOS explains both how and why to use Core Data for data storage, from simple to advanced techniques. Covering common and advanced persistence patterns, this book prepares any iOS developer...

Beginning iPhone 4 Development: Exploring the iOS SDK
Beginning iPhone 4 Development: Exploring the iOS SDK

The authors of the bestselling Beginning iPhone 3 Development are back, with the same excellent material completely updated for iOS 4 and written from the ground up using the latest version of Apple's Xcode 3. All source code has been updated to use the latest Xcode templates and current APIs, and all-new screenshots show Xcode 3 in...

Beginning iOS 4 Application Development
Beginning iOS 4 Application Development

The ideal starting point for creating apps using iOS 4

Written by an experienced Apple developer and trainer, this full-color reference serves as an ideal jumping point for creating applications for Apple’s iOS 4 that runs on the iPhone, iPod Touch, and iPad. In addition to in-depth coverage of the iOS SDK, the book...

Objective-C (Developer Reference)
Objective-C (Developer Reference)

A soup-to-nuts guide on the Objective-C programming language

Objective-C is the language behind Cocoa and Cocoa Touch, which is the Framework of applications written for the Macintosh, iPod touch, iPhone, and iPad platforms. Part of the Developer Reference series covering the hottest Apple topics, this book covers...

Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines
Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines

Revolutionize your iPhone and iPad game development with Unity iOS, a fully integrated professional application and powerful game engine, which is quickly becoming the best solution for creating visually stunning games for Apple's iDevices easier, and more fun for artists.  From concept to completion you'll learn to create and...

iOS SDK Programming A Beginners Guide
iOS SDK Programming A Beginners Guide

Response to the iPhone, the iPod touch, and now the iPad has been nothing short of overwhelming. The App Store has captured the hobbyist’s imagination like no other platform in recent memory. Hobbyists have made—and will continue to make—money from their creations sold on the App Store. And we aren’t necessarily...

Beginning iPhone Development with Swift: Exploring the iOS SDK
Beginning iPhone Development with Swift: Exploring the iOS SDK

The team that brought you the bestselling Beginning iPhone Development, the book that taught the world how to program on the iPhone, is back again for Beginning iPhone Development with Swift.This definitive guide is up to date with Apple's new Swift programming language and the latest and greatest iOS 8 SDK, and Xcode...

Designing Gestural Interfaces: Touchscreens and Interactive Devices
Designing Gestural Interfaces: Touchscreens and Interactive Devices

If you want to get ahead in this new era of interaction design, this is the reference you need. Nintendo's Wii and Apple's iPhone and iPod Touch have made gestural interfaces popular, but until now there's been no complete source of information about the technology.

Designing Gestural
...

Beginning iPhone Development: Exploring the iOS SDK
Beginning iPhone Development: Exploring the iOS SDK

The team that brought you the bestselling Beginning iPhone Development, the book that taught the world to program on the iPhone, is back again, bringing this definitive guide up-to-date with Apple's latest and greatest new iOS 8 and its SDK, as well as with the latest version of Xcode (6.1).

You'll have everything...

iPad 2 Made Simple
iPad 2 Made Simple

The iPad 2 is thinner, more powerful, intuitive and very fun for users of all ages. Your iPad can be used for reading, surfing the web, emailing, watching TV and movies, getting work done and much more. And with over 65,000 apps just for the iPad, as well as the ability to run over 30,000 iPhone apps, the possibilities are endless.  

...
Beginning iOS Media App Development
Beginning iOS Media App Development

Beginning iOS Media App Development is a ground-breaking tutorial that explores the near limitless, programmable audio-visual capabilities of the iPhone, iPad and iPod touch using real-world examples and thorough explanations of the code. This book includes detailed step-by-step instructions and important background information from...

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