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Computer Graphics Using Java 2D and 3D This Java handbook makes a practical tutorial on Java 2D and Java 3D for computer professionals. It contains in-depth coverage of basic computer graphics concepts and techniques, and introduces advanced graphic features to an audience mostly trained in the Java language. Chapter topics include mathematical background for computer graphics,... | | Digital SLR Photography All-in-One For Dummies
The bestselling guide to DSLR photography - now updated for the latest technology and tools!
This new edition gets you up to "shutter speed" on the latest camera technologies, including the new consumer-targeted full-frame models and pro-features that are now incorporated in consumer-focused units. Veteran author... | | Intelligent Buildings and Building Automation
Giving you a combination of general principles, applied practice and information on the state-of-the-art, this book will give you the information you need to incorporate the latest systems and technologies into your building projects. It focuses on a number of important issues, such as:
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Network communication protocols and...
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Maya 4.5 FundamentalsMaya 4.5 Fundamentals takes the user from a review of 3D fundamentals to a working knowledge of creating content in Maya 4.5. Topics covered include the interface and primary tools, modeling with NURBS and polygons, applying materials and textures, lighting, using modifiers and deformers, animating scenes, using... | | | | Pro OpenGL ES for iOS
In Pro OpenGL ES for iOS, you'll find out how to harness the full power of OpenGL ES, and design your own 3D applications by building a fully-functional 3D solar system model using Open GL ES!
OpenGL has set the standard for 3D computer graphics, and is an essential aspect of iPhone, iPad, and iOS... |
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