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Practical Ruby Gems
Practical Ruby Gems
Practical Ruby Gems is a comprehensive guide to utilizing and creating Ruby Gems--ready-made Ruby code modules that can be easily added to Ruby and Rails projects. This book is ideal for Ruby programmers as well as web developers who use Rails and wish to extend the functionality of their projects.

You'll get a prime selection of 34 of
...
Mastering C++ Game Development: Create professional and realistic 3D games using C++ 17
Mastering C++ Game Development: Create professional and realistic 3D games using C++ 17

High-end game development with advanced C++ 17 programming techniques

Key Features

  • Make the best use of object-oriented capabilities of C++ to develop high-end games
  • Create reusable C++ libraries and editor tools for your game
  • Series of example projects...
HTML5 Canvas
HTML5 Canvas
In the past two years, since the release of this book, usage of the HTML5 Canvas has grown by leaps and bounds. The original edition of this book was one of the first publications dedicated to the Canvas. While we were proud to get out of the gate fast, it also meant that we had to do a lot of research and exploration...
Unity Multiplayer Games
Unity Multiplayer Games

Take your gaming development skills into the online multiplayer arena by harnessing the power of Unity 4 or 3. This is not a dry tutorial - it uses exciting examples and an enthusiastic approach to bring it all to life.

Overview

  • Create a variety of multiplayer games and apps in the Unity 4 game engine,...
Developing Turn-Based Multiplayer Games: with GameMaker Studio 2 and NodeJS
Developing Turn-Based Multiplayer Games: with GameMaker Studio 2 and NodeJS
Create your first turn-based multiplayer game using GameMaker Studio 2’s built-in networking functions as well as using a simple NodeJS server. This book introduces you to the complexities of network programming and communication, where the focus will be on building the game from the ground up.  You will...
Practical Video Game Bots: Automating Game Processes using C++, Python, and AutoIt
Practical Video Game Bots: Automating Game Processes using C++, Python, and AutoIt

Develop and use bots in video gaming to automate game processes and see possible ways to avoid this kind of automation. This book explains how bots can be very helpful in games such as multiplayer online games, both for training your character and for automating repetitious game processes in order to start a competition with human...

Home Networking Demystified
Home Networking Demystified
No need to be intimidated by home networking! With a very readable and easy to understand writing style, this book takes the anxiety out of learning how to build or expand a home network. Read a home networking book organised like a fun and painless self-teaching guide. Use the 8-page, 2-colour visual instruction insert to see how to set up a home...
Let’s Build a Multiplayer Phaser Game: With TypeScript, Socket.IO, and Phaser
Let’s Build a Multiplayer Phaser Game: With TypeScript, Socket.IO, and Phaser

Create a fully working multiplayer game from scratch using TypeScript, Socket.IO, and the community edition of Phaser.js. You will achieve amazing feats in the browser without having to install any software. This book teaches you how to use the Phaser game engine APIs to tap into physics, and how to utilize HUD information and...

Starling Game Development Essentials
Starling Game Development Essentials

Develop and deploy isometric turn-based games using Starling

Overview

  • Create a cross-platform Starling Isometric game
  • Add enemy AI and multiplayer capability
  • Explore the complete source code for the Web and cross-platform game develpment

In...

Coding Games in Scratch: A Step-by-Step Visual Guide to Building Your Own Computer Games
Coding Games in Scratch: A Step-by-Step Visual Guide to Building Your Own Computer Games

Written for children ages 8–12 with little to no coding experience, this straightforward visual guide uses fun graphics and easy-to-follow instructions to show young learners how to build their own computer projects using Scratch, a popular free programming language.

With Coding Games in Scratch, kids can build single...

Black Art of Java Game Programming
Black Art of Java Game Programming
Gaming on the Web is the next blockbuster business. Have any doubts? The video game industry,
which already eclipses Hollywood in terms of revenue, targets the Web as the next huge growth area.
Software developers are busily porting games to the online environment, or developing entirely new
ones. And numerous popular Web sites, many
...
Online Worlds: Convergence of the Real and the Virtual (Human-Computer Interaction Series)
Online Worlds: Convergence of the Real and the Virtual (Human-Computer Interaction Series)

Virtual worlds are persistent online computer-generated environments where people can interact, whether for work or play, in a manner comparable to the real world. The most popular current example is World of Warcraft, a massively multiplayer online game with eleven million subscribers. However, other virtual worlds, notably Second Life, are not...

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