The Multiplayer Classroom: Designing Coursework as a Game
Discover how to engage your students and raise their grades and attendance in your classroom. THE MULTIPLAYER CLASSROOM: DESIGNING COURSEWORK AS A GAME is your detailed guide to designing any structured learning experience as a game. Written for professional educators or those learning to be educators, here are the tools to engage and excite...
A History of Video Games in 64 Objects
Inspired by the groundbreaking A History of the World in 100 Objects, this book draws on the unique collections of The Strong museum in Rochester, New York, to chronicle the evolution of video games, from Pong to first-person shooters, told through the stories of dozens of objects essential to the field’s creation and...
Bottlenecks: Aligning UX Design with User Psychology
Learn the psychological constrictions of attention, perception, memory, disposition, motivation, and social influence that determine whether customers will be receptive to your digital innovations.
Bottlenecks: Aligning UX Design with User Psychology fills a need for entrepreneurs, designers, and marketing...
Black Art of Java Game Programming Gaming on the Web is the next blockbuster business. Have any doubts? The video game industry,
which already eclipses Hollywood in terms of revenue, targets the Web as the next huge growth area.
Software developers are busily porting games to the online environment, or developing entirely new
ones. And numerous popular Web sites, many...
Practical Ruby Gems Practical Ruby Gems is a comprehensive guide to utilizing and creating Ruby Gems--ready-made Ruby code modules that can be easily added to Ruby and Rails projects. This book is ideal for Ruby programmers as well as web developers who use Rails and wish to extend the functionality of their projects.
You'll get a prime selection of 34 of...
Game Programming Using QT
A complete guide to designing and building fun games with Qt and Qt Quick 2 using associated toolsets
About This Book
Learn to create simple 2D to complex 3D graphics and games using all possible tools and widgets available for game development in Qt
Understand technologies such as QML,...
Inside Direct3D (Dv-Mps Inside)
With the introduction of Microsoft Windows 95, game developers had the opportunity to develop Windows-based games that were far more powerful than was possible with earlier versions of Windows. Even with this capability, however, accessing the multimedia hardware consistently and efficiently was no easy task—that is, until Microsoft...
Advanced Java Game Programming
Advanced Java Game Programming teaches you how to create desktop and Internet computer games using the latest Java programming language techniques. Whereas other Java game programming books focus on introductory Java material, this book covers game programming for experienced Java developers.
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