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Beginning iPhone Games Development
Beginning iPhone Games Development

iPhone games are hot! Just look at the numbers. Games make up over 25 percent of total apps and over 70 percent of the most popular apps. Surprised? Of course not! Most of us have filled our iPhone or iPod touch with games, and many of us hope to develop the next best-selling, most talked-about game.

You’ve probably already...

Essential XNA Game Studio 2.0 Programming
Essential XNA Game Studio 2.0 Programming

Essential XNA Game Studio 2.0 Programming provides both hobbyists and experienced programmers with the information they need to take advantage of Microsoft s powerful XNA Framework and XNA Game Studio to produce professional-level games for both the PC and the Xbox 360. Beginners learn the fundamentals of 2D game development, creating a...

Xbox 360В For Dummies (For Dummies (Computer/Tech))
Xbox 360В For Dummies (For Dummies (Computer/Tech))
Microsoft's Xbox now accounts for 37 percent of the game console market, and the new Xbox 360 is due out for the 2005 holiday season, months before Sony's PlayStation 3. When gamers take the new Xbox home, however, they'll soon discover that it's more than a just a game machine-it's a full-fledged home media hub with more power than most PCs. This...
Sams Teach Yourself Microsoft Visual C# .NET 2003 in 24 Hours Complete Starter Kit
Sams Teach Yourself Microsoft Visual C# .NET 2003 in 24 Hours Complete Starter Kit
In just 24 lessons of one hour or less, you will be creating your own Windows applications using the power and functionality of Visual C# .NET. Using a straightforward, step-by-step approach, each lesson builds on the previous ones, enabling you to learn the essentials of Visual C# .NET from the ground up.

As an added bonus, the book includes a...

Games on Symbian OS: A Handbook for Mobile Development (Symbian Press)
Games on Symbian OS: A Handbook for Mobile Development (Symbian Press)
The first part of this book discusses the mobile games industry, and includes analysis of why the mobile industry differs from other sectors of the games market, a discussion of the sales of mobile games, their types, the gamers who play them, and how the games are sold.

The second part describes key aspects of writing games for
...
Beginning Mobile Phone Game Programming
Beginning Mobile Phone Game Programming
Build several fully functional games as well as a game engine to use for programming cell phone and mobile games with Beginning Mobile Phone Game Programming! The included CD provides the tool, code and graphics necessary to complete all exercises covered in the chapters. Beginning Cell Phone Game Programming demystifies wireless...
The IT / Digital Legal Companion: A Comprehensive Business Guide to Software, IT, Internet, Media and IP Law
The IT / Digital Legal Companion: A Comprehensive Business Guide to Software, IT, Internet, Media and IP Law
The content goes from the basics to advanced topics such as off-shoring, anti-circumvention, open source business models, user-created content, reverse engineering, mobile media distribution, web and game development, mash-ups, web widgets, and massively multiplayer games.

This book is designed to empower you to:

* Understand
...
Learning XNA 3.0: XNA 3.0 Game Development for the PC, Xbox 360, and Zune
Learning XNA 3.0: XNA 3.0 Game Development for the PC, Xbox 360, and Zune
Do you have what it takes to become a game developer? With this hands-on book, you'll learn quickly and easily how to develop computer games with Microsoft's XNA 3.0 framework-not just for your PC, but for Xbox 360 and the Microsoft Zune as well.

Written by an experienced university-level game development instructor, Learning
...
Video Game Design Revealed (Revealed (Charles River Media))
Video Game Design Revealed (Revealed (Charles River Media))

Whether you are a professional game developer working in an established studio or a creative thinker interested in trying your hand at game design, "Video Game Design Revealed" will show you the steps and processes involved in bringing a video game from concept to completion. Beginning with an overview of the...

iPhone Games Projects
iPhone Games Projects
One look at the App Store will show you just how hot iPhone games have become. Games make up over 25 percent of all apps, and over 70 percent of the apps in the App Store's Most Popular category. Surprised? Of course not! We've all filled our iPhones with games, and many of us hope to develop the next best seller.

This book is a...

The iPhone Developer's Cookbook: Building Applications with the iPhone 3.0 SDK (2nd Edition)
The iPhone Developer's Cookbook: Building Applications with the iPhone 3.0 SDK (2nd Edition)

 Want to get started building applications for Apple’s iPhone and iPod touch? Already building iPhone applications and want to get better at it? This is the only book that brings together all the expert guidance–and the code–you’ll need!

Completely revised...

The Ethics of Computer Games
The Ethics of Computer Games
Despite the emergence of computer games as a dominant cultural industry (and the accompanying emergence of computer games as the subject of scholarly research), we know little or nothing about the ethics of computer games. Considerations of the morality of computer games seldom go beyond intermittent portrayals of them in the mass media as training...
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