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.Net Framework 4.5 Expert Programming Cookbook
.Net Framework 4.5 Expert Programming Cookbook

.Net is an architecture neutral and programming language agnostic framework that caters to all requirements, varying from business solutions to multiplayer online 3D games. Version 4.5 added many new features to help with the development of robust and user-friendly solutions. This book will teach you the new features as well as the advanced...

WebGL Game Development
WebGL Game Development

WebGL is the standard for rendering 3D graphics in a browser using JavaScript. This book will teach you to exploit the full potential of WebGL in game development by rendering complex 3D objects. The essential tutorial.

Overview

  • Load and render complex 3D objects in WebGL using JavaScript
  • ...
Torque 3D Game Development Cookbook
Torque 3D Game Development Cookbook

Over 80 practical recipes and hidden gems for getting the most out of the Torque 3D game engine

Overview

  • Clear step-by-step instruction and practical examples to advance your understanding of Torque 3D and all of its sub-systems.
  • Explore essential topics such as graphics, sound, networking...
The Ethics of Computer Games
The Ethics of Computer Games
Despite the emergence of computer games as a dominant cultural industry (and the accompanying emergence of computer games as the subject of scholarly research), we know little or nothing about the ethics of computer games. Considerations of the morality of computer games seldom go beyond intermittent portrayals of them in the mass media as training...
HTML5 Canvas
HTML5 Canvas
In the past two years, since the release of this book, usage of the HTML5 Canvas has grown by leaps and bounds. The original edition of this book was one of the first publications dedicated to the Canvas. While we were proud to get out of the gate fast, it also meant that we had to do a lot of research and exploration...
Realm of Racket: Learn to Program, One Game at a Time!
Realm of Racket: Learn to Program, One Game at a Time!

Racket is a descendant of Lisp, a programming language renowned for its elegance, power, and challenging learning curve. But while Racket retains the functional goodness of Lisp, it was designed with beginning programmers in mind. Realm of Racket is your introduction to the Racket language.

In Realm of...

Unity Multiplayer Games
Unity Multiplayer Games

Take your gaming development skills into the online multiplayer arena by harnessing the power of Unity 4 or 3. This is not a dry tutorial - it uses exciting examples and an enthusiastic approach to bring it all to life.

Overview

  • Create a variety of multiplayer games and apps in the Unity 4 game engine,...
Learning XNA 3.0: XNA 3.0 Game Development for the PC, Xbox 360, and Zune
Learning XNA 3.0: XNA 3.0 Game Development for the PC, Xbox 360, and Zune
Do you have what it takes to become a game developer? With this hands-on book, you'll learn quickly and easily how to develop computer games with Microsoft's XNA 3.0 framework-not just for your PC, but for Xbox 360 and the Microsoft Zune as well.

Written by an experienced university-level game development instructor, Learning
...
iPhone Games Projects
iPhone Games Projects
One look at the App Store will show you just how hot iPhone games have become. Games make up over 25 percent of all apps, and over 70 percent of the apps in the App Store's Most Popular category. Surprised? Of course not! We've all filled our iPhones with games, and many of us hope to develop the next best seller.

This book is a...

Network Your Computers & Devices Step by Step
Network Your Computers & Devices Step by Step

In a modern home, it is no longer unusual for family members to own multiple computers and network devices. In most houses, you can find at least a desktop computer, which is generally used for more performance-intensive tasks such as gaming or professional work of any kind. Parents bring home their work laptops or notebooks, which they...

Developing Turn-Based Multiplayer Games: with GameMaker Studio 2 and NodeJS
Developing Turn-Based Multiplayer Games: with GameMaker Studio 2 and NodeJS
Create your first turn-based multiplayer game using GameMaker Studio 2’s built-in networking functions as well as using a simple NodeJS server. This book introduces you to the complexities of network programming and communication, where the focus will be on building the game from the ground up.  You will...
Unreal Development Kit Game Programming with UnrealScript: Beginner's Guide
Unreal Development Kit Game Programming with UnrealScript: Beginner's Guide

Welcome to Unreal Development Kit Game Programming with UnrealScript! This book teaches you how to program using the UnrealScript language so you can create your own game projects using the UDK. Instead of using dry, hypothetical code you will use the topics learned in each chapter to build an actual working game. By the end of the book, you...

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