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Visual Basic Game Programming with DirectX (The Premier Press Game Development Series)
Visual Basic Game Programming with DirectX (The Premier Press Game Development Series)

This book dispels the myth that Visual Basic is just too slow to write a decent game, giving readers all of the tricks and techniques that they need to create awesome games using Visual Basic. Offering equal parts theory and hands-on exercises, the chapters in this book begin with a discussion of completing a task using Visual Basic, and then...

Microsoft XNA 4.0 Game Development Cookbook
Microsoft XNA 4.0 Game Development Cookbook
The Microsoft XNA 4.0 Game Development Cookbook is all about what happens once you've completed the various introductory tutorials, and want to create something with a little more substance.

In this book, you'll find examples of how to flesh out some of the more complex, or initially less intuitive, pieces
...
Designing Games: A Guide to Engineering Experiences
Designing Games: A Guide to Engineering Experiences

Ready to give your design skills a real boost? This eye-opening book helps you explore the design structure behind most of today’s hit video games. You’ll learn principles and practices for crafting games that generate emotionally charged experiences—a combination of elegant game mechanics, compelling fiction, and...

The IT / Digital Legal Companion: A Comprehensive Business Guide to Software, IT, Internet, Media and IP Law
The IT / Digital Legal Companion: A Comprehensive Business Guide to Software, IT, Internet, Media and IP Law
The content goes from the basics to advanced topics such as off-shoring, anti-circumvention, open source business models, user-created content, reverse engineering, mobile media distribution, web and game development, mash-ups, web widgets, and massively multiplayer games.

This book is designed to empower you to:

* Understand
...
HTML5 Games Development by Example: Beginner's Guide
HTML5 Games Development by Example: Beginner's Guide

HTML5 promises to be the hot new platform for online games. HTML5 games work on computers, smartphones, and tablets, including iPhones and iPads. Be one of the first developers to build HTML5 games today and be ready for tomorrow!

This book will show you how to use the latest HTML5 and CSS3 web standards to build card games,...

Building an RPG with Unity 2018: Leverage the power of Unity 2018 to build elements of an RPG., 2nd Edition
Building an RPG with Unity 2018: Leverage the power of Unity 2018 to build elements of an RPG., 2nd Edition

Build a high-end, multiplayer role-playing game (RPG) from scratch with C# and Unity 2018

Key Features

  • Get insights into Unity's user interface (UI) system and and build UIs for your RPG
  • Implement artificial intelligence (AI) to build intelligent entities that take...
Game Coding Complete
Game Coding Complete
Expertly presents, from start to finish, the process of programming commercially viable computer games! This is the kind of book that you won't let out of our sight. From page one, Mike McShaffry, a leading programmer for Origin Systems (Makers of Wing Commander and the Ultima series) and Microsoft (Bicycle Casino), shows you how to create and code...
Writing Game Center Apps in iOS: Bringing Your Players Into the Game
Writing Game Center Apps in iOS: Bringing Your Players Into the Game

Now that Apple has introduced the GameKit framework to its iOS SDK, you can integrate Game Center features directly into your iPhone and iPad apps. This concise cookbook shows you how it's done, with 18 targeted recipes for adding leaderboards, user authentication, achievements, multiplayer games, and many other features.

...
ActionScript for Multiplayer Games and Virtual Worlds
ActionScript for Multiplayer Games and Virtual Worlds

The demand for multiplayer games and virtual worlds has exploded over the last few years. Not only do companies want them for site stickiness through social networking, but developers have tremendous interest in exploring this niche area. While developing multiplayer content is challenging, it isn’t as difficult as you might think, and...

Practical Game Design with Unity and Playmaker
Practical Game Design with Unity and Playmaker

Unity and Playmaker are a dynamic duo when it comes to game design, and this book shows you how to make the most of them by demonstrating how to create an interactive game from scratch. Instructive and fun.

Overview

  • Create artificial intelligence for a game using Playmaker
  • Learn how to...
Flash Multiplayer Virtual Worlds
Flash Multiplayer Virtual Worlds

Flash virtual worlds are some of the most exciting-and profitable-online business being built today. Using Flash, developers can build interactive environments where users can interact with the virtual world and one another, compete, and have fun. Creating a playful environment on an electronic network presents unique challenges as you...

Beginning Android Tablet Games Programming (Beginning Apress)
Beginning Android Tablet Games Programming (Beginning Apress)
This book teaches you to create your own games for Android 3.0 tablets. After reading and working through its examples, you’ll have gained command over the sensors, touchscreen, network capabilities, and processing power of the many new tablet computers. Does that sound daunting? It isn’t. Instead of going through the...
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