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 Beginning iOS Social Games
It's certainly fun to build games that run on your iPhone and iPad. But, wouldn't it be more fun to create games that allow you to play with other gamers in your social network? There's a whole lot more things you can do. Most of the top best selling games around the world, like World of Warcraft, let you play with others online... |  |  iOS Game Development Cookbook
Want to build games with iOS technologies? This cookbook provides detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. If you’re familiar with iOS and Objective-C, this is the problem-solving guide you want.
... |  |  Creating Mobile Apps with Appcelerator Titanium
Develop fully-featured mobile applications using a hands-on approach, and get inspired to develop more
Overview
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Walk through the development of ten different mobile applications by leveraging your existing knowledge of JavaScript
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Allows anyone familiar with some Object-oriented Programming...
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 WebGL Game Development
WebGL is the standard for rendering 3D graphics in a browser using JavaScript. This book will teach you to exploit the full potential of WebGL in game development by rendering complex 3D objects. The essential tutorial.
Overview
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Load and render complex 3D objects in WebGL using JavaScript
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|  |  Advanced Java Game Programming
Advanced Java Game Programming teaches you how to create desktop and Internet computer games using the latest Java programming language techniques. Whereas other Java game programming books focus on introductory Java material, this book covers game programming for experienced Java developers.
David Wallace... |  |  Designing Games: A Guide to Engineering Experiences
Ready to give your design skills a real boost? This eye-opening book helps you explore the design structure behind most of today’s hit video games. You’ll learn principles and practices for crafting games that generate emotionally charged experiences—a combination of elegant game mechanics, compelling fiction, and... |
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 Digital Da Vinci: Computers in the Arts and Sciences
“Science is art,” said Regina Dugan, senior executive at Google and former director of DARPA. “It is the process of creating something that never exists before. ... It makes us ask new questions about ourselves, others; about ethics, the future.” This second volume of the Digital Da Vinci book series leads the... |  |  Game Development with Three.js
With Three.js you can create sophisticated 3D games that run in the web browser. This book is aimed at both the professional game designer and the enthusiast with a step by step approach including lots of tips and examples.
Overview
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Develop immersive 3D games that anyone can play on the Internet
... |  |  SFML Essentials
A fast-paced, practical guide to building functionally enriched 2D games using the core concepts of SFML
About This Book
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Learn to utilize the features of SFML quickly to create interactive games
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Realize your game ideas by following practical tutorials based on the essential features of...
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 Game Programming Using QT
A complete guide to designing and building fun games with Qt and Qt Quick 2 using associated toolsets
About This Book
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Learn to create simple 2D to complex 3D graphics and games using all possible tools and widgets available for game development in Qt
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Understand technologies such as QML,...
|  |  PlayStation®Mobile Development Cookbook
Over 65 recipes that will help you create and develop amazing mobile applications!
Overview
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Learn how you can create your own fantastic PlayStation®Mobile (PSM) applications
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Develop 2D games quickly and easily, complete with graphics, audio, and input
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Discover how to...
|  |  Game Programming Gems 7 (Game Programming Gems Series)
Welcome to the seventh volume of the must-have reference series for game developers, Game Programming Gems, the series that helped define the standards for game programming and continues to be an essential source for new, innovative techniques. "Game Programming Gems 7" provides the tools and inspiration that game developers need to... |
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