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Model-Based Design for Embedded Systems (Computational Analysis, Synthesis, and Design of Dynamic Systems)
Model-Based Design for Embedded Systems (Computational Analysis, Synthesis, and Design of Dynamic Systems)

The demands of increasingly complex embedded systems and associated performance computations have resulted in the development of heterogeneous computing architectures that often integrate several types of processors, analog and digital electronic components, and mechanical and optical components—all on a single chip. As a result, now the...

Algorithms Sequential & Parallel: A Unified Approach (Electrical and Computer Engineering Series)
Algorithms Sequential & Parallel: A Unified Approach (Electrical and Computer Engineering Series)
A major thrust of computer science is the design, analysis, implementation, and scientific evaluation of algorithms to solve critical problems. In addition, new challenges are being offered to computer scientists in the field of computational science and engineering, which includes challenging problems in computational biology, computational fluid...
Algorithm-Architecture Matching for Signal and Image Processing
Algorithm-Architecture Matching for Signal and Image Processing

Advances in signal and image processing together with increasing computing power are bringing mobile technology closer to applications in a variety of domains like automotive, health, telecommunication, multimedia, entertainment and many others. The development of these leading applications, involving a large diversity of algorithms...

C++ Concurrency in Action
C++ Concurrency in Action
Summary

This bestseller has been updated and revised to cover all the latest changes to C++ 14 and 17! C++ Concurrency in Action, Second Edition teaches you everything you need to write robust and elegant multithreaded applications in C++17.

Purchase of the print book includes a free eBook in
...
Quantum Computing for Computer Architects (Synthesis Lectures on Computer Architecture)
Quantum Computing for Computer Architects (Synthesis Lectures on Computer Architecture)
Quantum computationmay seem to be a topic for science fiction, but small quantum computers have existed for several years and larger machines are on the drawing table. These efforts have been fueled by a tantalizing property: while conventional computers employ a binary representation that allows computational power to scale linearly with resources...
Practical Parallel Rendering
Practical Parallel Rendering

Meeting the growing demands for speed and quality in rendering computer graphics images requires new techniques. Practical parallel rendering provides one of the most practical solutions. This book addresses the basic issues of rendering within a parallel or distributed computing environment, and considers the strengths and weaknesses of...

Modern Operating Systems
Modern Operating Systems
For software development professionals and computer science students, Modern Operating Systems gives a solid conceptual overview of operating system design, including detailed case studies of Unix/Linux and Windows 2000.

What makes an operating system modern? According to author Andrew Tanenbaum, it is the awareness of high-demand...

Operating Systems In Depth: Design and Programming
Operating Systems In Depth: Design and Programming

The goal of this book is to bring together and explain current practice in operating systems. This includes much of what is traditionally covered in operating-system textbooks: concurrency, scheduling, linking and loading, storage management (both real and virtual), fi le systems, and security. However, I also cover issues that come up...

Embedded Systems: Hardware, Design and Implementation
Embedded Systems: Hardware, Design and Implementation

Covers the significant embedded computing technologies—highlighting their applications in wireless communication and computing power

An embedded system is a computer system designed for specific control functions within a larger system—often with real-time computing constraints. It is embedded as part of a...

Windows System Programming (4th Edition) (Addison-Wesley Microsoft Technology Series)
Windows System Programming (4th Edition) (Addison-Wesley Microsoft Technology Series)

“If you’re writing a native Win32 program or just want to know what the OS is really doing underneath, you need John’s book. He covers the stuff that real systems programmers absolutely must know. Recommended.”

–Chris Sells, Microsoft Corporation

...
AI Game Programming Wisdom 4 (AI Game Programming Wisdom (W/CD))
AI Game Programming Wisdom 4 (AI Game Programming Wisdom (W/CD))

Welcome to the latest volume of AI Game Programming Wisdom! AI Game Programming Wisdom 4 includes a collection of more than 50 new articles featuring cutting-edge techniques, algorithms, and architectures written by industry professionals for use in commercial game development. Organized into 7 sections, this comprehensive volume explores...

Operating Systems: Internals and Design Principles (5th Edition) (GOAL Series)
Operating Systems: Internals and Design Principles (5th Edition) (GOAL Series)
This book covers concepts, structure, and mechanisms of operating systems. Stallings presents the nature and characteristics of modern-day operating systems clearly and completely. Includes major programming projects. Offers step-by-step web support with CD/Rom Resources. A basic reference for those interested in learning...
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