Home | Amazing | Today | Tags | Publishers | Years | Search 
Electronic Resource Management in Libraries: Research and Practice (Premier Reference Source)
Electronic Resource Management in Libraries: Research and Practice (Premier Reference Source)
A pronounced move from print subscriptions to electronic resources in all types of libraries has fundamentally impacted the library and its users. With the influx of resources such as e-journals; e-books; index, abstract, and/or full-text databases; aggregated databases; and others, the shift to electronic resources is rapidly changing library...
The Service-Oriented Media Enterprise: SOA, BPM, and Web Services in Professional Media Systems (Focal Press Media Technology Professional)
The Service-Oriented Media Enterprise: SOA, BPM, and Web Services in Professional Media Systems (Focal Press Media Technology Professional)
Companies worldwide are rapidly adopting Service-Oriented Architecture (SOA), a design methodology used to connect systems as services, and Business Process Management (BPM), the art of orchestrating these services. Media organizations from news organizations to music and media download services to movie studios are adapting to SOA-style...
Amp Your MySpace Page
Amp Your MySpace Page
This book is the only resource you’ll need for using and getting the most out of MySpace. The book is divided into three parts.

Part I, “Customizing Your MySpace Pages,” starts with the basics of creating your MySpace profile and then editing it using HTML and CSS, adding images and photos, and animating your profile
...
Beginning Mac OS X Programming
Beginning Mac OS X Programming

Beginning Mac OS X Programming

Every Mac OS X system comes with all the essentials required for programming: free development tools, resources, and utilities. However, finding the place to begin may be challenging, especially if you have no prior development knowledge. This comprehensive guide offers you an ideal starting point to...

Sams Teach Yourself Mac OS X Panther All In One
Sams Teach Yourself Mac OS X Panther All In One
Sams Teach Yourself Mac OS X Panther All in One is designed to teach, in one big book, the new Mac user how to easily work with his hardware, his operating system, and all the applications he is likely to want to use to work with digital media. The book does not assume the reader wants to learn how to use just one product, but covers multiple...
Sams Teach Yourself Adobe Premiere Pro in 24 Hours
Sams Teach Yourself Adobe Premiere Pro in 24 Hours
Sams Teach Yourself Adobe Premiere in 24 Hours offers practical advice from an author with a strong writing background, solid teaching experience, and extensive television production credentials -- TV anchor, reporter, photographer, and editor plus recipient of a regional Emmy award and two Society of Professional Journalists 1st place awards....
iPhone: The Missing Manual: Covers the iPhone 3G
iPhone: The Missing Manual: Covers the iPhone 3G

In the first year of the iPhone’s existence, Apple sold 6 million of them; brought the thing to 70 countries; and inspired an industry of misbegotten iPhone lookalikes from other companies. By the end of Year One, you could type iPhone into Google and get 229 million hits.

Now there’s a new iPhone, the iPhone 3G.
...

UMTS Network Planning and Development: Design and Implementation of the 3G CDMA Infrastructure
UMTS Network Planning and Development: Design and Implementation of the 3G CDMA Infrastructure
The engineer's guide to the planning and implementation of UMTS networks for 3G telecoms deployment.

UMTS is the wireless network technology behind the rollout of Third Generation (3G) mobile telecoms networks which will bring video, music and internet services to the cellphone and a range of electronic products.
...
Assembly Language for Arcade Games and Other Fast Spectrum Programmes
Assembly Language for Arcade Games and Other Fast Spectrum Programmes
This is not a book for beginners. You are expected to have a working knowledge of Z80 Assembly Language, and of course a knowledge of BASIC. But for the first time, Stuart Nicholls describes the tehniques of writing arcade games and other fast-moving programs for the Spectrum. Controlled high-resolutions movement on the screen, separate movement of...
QuickTime Toolkit Volume Two: Advanced Movie Playback and Media Types (QuickTime Developer Series)
QuickTime Toolkit Volume Two: Advanced Movie Playback and Media Types (QuickTime Developer Series)
"Buried inside QuickTime are a host of powerful tools for creating, delivering, and playing digital media. The official QuickTime documentation explains 'what' each API function does. But knowing what each function does isn't enough to allow a developer to take full advantage of QuickTime. QuickTime Toolkit fills in the...
OpenGL Game Programming w/CD (Prima Tech's Game Development)
OpenGL Game Programming w/CD (Prima Tech's Game Development)
OpenGL® Game Programming teaches you how to use OpenGL to create dynamic 3D environments and effects for use in game development. Beginning with the histories of OpenGL and Microsoft® DirectX®, programming essentials for Microsoft Windows®, and 3D theory, you'll quickly move on to lessons on the functionality of OpenGL. Most of the...
Building a Web Site For Dummies (Computer/Tech)
Building a Web Site For Dummies (Computer/Tech)
Whether you’re in the preliminary stages of planning a site or you’re looking to improve the look of an existing site, this reference book covers it all. Now updated with the latest site tools, design techniques, and commerce options, this new edition of the bestseller offers a solid framework for building a Web site from scratch....
Result Page: 78 77 76 75 74 73 72 71 70 69 68 67 66 65 64 63 62 61 60 
©2024 LearnIT (support@pdfchm.net) - Privacy Policy