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Android Game Programming For Dummies
Android Game Programming For Dummies

Learn how to create great games for Android phones

Android phones are rapidly gaining market share, nudging the iPhone out of the top spot. Games are the most frequently downloaded apps in the Android market, and users are willing to pay for them. Game programming can be challenging, but this step-by-step guide explains the...

Beginning Android 3
Beginning Android 3

Android is everywhere. Phones. Tablets. TVs and set-top boxes powered by Google TV. Soon, Android will be in cars and all sort of other places as well. However, the general theme of Android devices will be smaller screens and/or no hardware keyboard. And, by the numbers, Android will probably be associated mostly with smartphones for...

Telephone Surveys in Europe: Research and Practice
Telephone Surveys in Europe: Research and Practice

The first part of this book deals with the coverage of landline and mobile phones in Europe. It presents an overview of the coverage and the use of phones as well as the resulting strategies for telephone surveys. The second part addresses the challenge of so-called “mobile‐only” households for survey research. Numerous...

A Student's Guide to Coding and Information Theory
A Student's Guide to Coding and Information Theory

This easy-to-read guide provides a concise introduction to the engineering background of modern communication systems, from mobile phones to data compression and storage. Background mathematics and specific engineering techniques are kept to a minimum so that only a basic knowledge of high-school mathematics is needed to understand the...

Managing and Securing a Cisco SWAN
Managing and Securing a Cisco SWAN
Wireless networking is all about freedom. Freedom is a worthy goal in its own right, and freedom in an organizational context pays dividends.

It’s tremendously cool to be able to sit down in an office or conference room, open your portable computer, and have instant connectivity to the resources you need to do your job.With
...
The Nexus One Pocket Guide
The Nexus One Pocket Guide

In this handy new Pocket Guide, mobile device expert Jason O'Grady reveals the secrets to using Google's Nexus One smartphone. All of the common features are covered including Web browsing, Google Apps, IM/text/email, digital camera, video, music player, and more. With this essential companion readers will be mastering their Nexus One...

Android Development with Flash: Your visual blueprint for developing mobile apps
Android Development with Flash: Your visual blueprint for developing mobile apps

This book is for intermediate-to-advanced Flash developers who want to use their knowledge of Flash and ActionScript to develop AIR Android applications. This book specifically focuses on the Android platform, but many of the topics and examples can be used to develop for any AIR mobile platform.

The visual guide to...

Make: Bluetooth: Bluetooth LE Projects with Arduino, Raspberry Pi, and Smartphones
Make: Bluetooth: Bluetooth LE Projects with Arduino, Raspberry Pi, and Smartphones

This book is where your adventures with Bluetooth LE begin. You'll start your journey by getting familiar with your hardware options: Arduino, BLE modules, computers (including Raspberry Pi!), and mobile phones. From there, you'll write code and wire circuits to connect off-the-shelf sensors, and even go all the way to writing your...

Beginning Game Graphics (Premier Press Game Development)
Beginning Game Graphics (Premier Press Game Development)
In the distant past, almost all great games were born and bred in the back bedroom. Creativity, and sometimes outright wackiness, reigned supreme. Then, not so long ago, the game business began to look a little more like Hollywood each year. If you couldn’t afford a high-end machine with high-end hardware, speak C like a second language, and...
Algorithms and Parallel Computing (Wiley Series on Parallel and Distributed Computing)
Algorithms and Parallel Computing (Wiley Series on Parallel and Distributed Computing)

There is a software gap between hardware potential and the performance that can be attained using today ’ s software parallel program development tools. The tools need manual intervention by the programmer to parallelize the code. This book is intended to give the programmer the techniques necessary to explore parallelism in...

Making Android Accessories with IOIO
Making Android Accessories with IOIO
Android phones are a great platform for developing apps, but sometimes it is nice if those apps go beyond the built-in hardware of the phone and connect to some homemade electronics.

The IOIO board allows you to do just that, and this book will show you how to use the IOIO board and interface it to various different
...
Designing from Both Sides of the Screen: How Designers and Engineers Can Collaborate to Build Cooperative Technology
Designing from Both Sides of the Screen: How Designers and Engineers Can Collaborate to Build Cooperative Technology
Designing from Both Sides of the Screen: How Designers and Engineers Can Collaborate to Build Cooperative Technology is a must-have book for anyone developing user interfaces (UI). The authors define a seemingly simple goal, the Cooperative Principle for Technology: "[T]hose who are designing, building, or managing the development of...
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