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Creep and Fracture of Ice
This is the first complete account of the physics of the creep and fracture of ice, and their interconnectivity. It investigates the deformation of low-pressure ice, which is fundamental to glaciers, polar ice sheets and the uppermost region of icy moons of the outer Solar System. The book discusses ice structure and its defects, and... | | Handbook of Magnetic Materials, Volume 20
Volume 20 of the Handbook of Magnetic Materials, as the preceding volumes, has a dual purpose. As a textbook it is intended to help those who wish to be introduced to a given topic in the field of magnetism without the need to read the vast amount of literature published. As a work of reference it is intended for scientists active... | | Game Development with Three.js
With Three.js you can create sophisticated 3D games that run in the web browser. This book is aimed at both the professional game designer and the enthusiast with a step by step approach including lots of tips and examples.
Overview
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Develop immersive 3D games that anyone can play on the Internet
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| | Computational Intelligence: Principles, Techniques and ApplicationsComputational Intelligence: Principles, Techniques and Applications presents both theories and applications of computational intelligence in a clear, precise and highly comprehensive style. The textbook addresses the fundamental aspects of fuzzy sets and logic, neural networks, evolutionary computing and belief networks. The... | | Learning OpenCV: Computer Vision with the OpenCV LibraryLearning OpenCV puts you right in the middle of the rapidly expanding field of computer vision. Written by the creators of OpenCV, the widely used free open-source library, this book introduces you to computer vision and demonstrates how you can quickly build applications that enable computers to "see" and make decisions based on the... |
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