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Game Development Patterns and Best Practices: Better games, less hassle
Game Development Patterns and Best Practices: Better games, less hassle

Utilize proven solutions to solve common problems in game development

About This Book

  • Untangle your game development workflow, make cleaner code, and create structurally solid games
  • Implement key programming patterns that will enable you to make efficient AI and remove duplication
  • ...
Java 9 Programming Blueprints
Java 9 Programming Blueprints

Key Features

  • See some of the new features of Java 9 and be introduced to parts of the Java SDK
  • This book provides a set of diverse, interesting projects that range in complexity from fairly simple to advanced and cover HTTP 2.0
  • Take advantage of Java's new modularity features to write...
DSP for MATLAB and LabVIEW III: Digital Filter Design (Synthesis Lectures on Signal Processing)
DSP for MATLAB and LabVIEW III: Digital Filter Design (Synthesis Lectures on Signal Processing)

This book is Volume III of the series DSP for MATLAB™ and LabVIEW™. Volume III covers digital filter design, including the specific topics of FIR design via windowed-ideal-lowpass filter, FIR highpass, bandpass, and bandstop filter design from windowed-ideal lowpass filters, FIR design using the transition-band-optimized Frequency...

Learning HTML5 Game Programming: A Hands-on Guide to Building Online Games Using Canvas, SVG, and WebGL
Learning HTML5 Game Programming: A Hands-on Guide to Building Online Games Using Canvas, SVG, and WebGL

Get Started Fast with HTML5 Online Game Programming!

 

HTML5 will transform web and mobile gaming. As new browsers rapidly adopt it, HTML5 will do everything “legacy” technologies such as Flash and Silverlight have done—and...

A History of Video Games in 64 Objects
A History of Video Games in 64 Objects

Inspired by the groundbreaking A History of the World in 100 Objects, this book draws on the unique collections of The Strong museum in Rochester, New York, to chronicle the evolution of video games, from Pong to first-person shooters, told through the stories of dozens of objects essential to the field’s creation and...

Learning from Data Streams: Processing Techniques in Sensor Networks
Learning from Data Streams: Processing Techniques in Sensor Networks
Sensor networks consist of distributed autonomous devices that cooperatively monitor an environment. Sensors are equipped with capacities to store information in memory, process this information and communicate with their neighbors. Processing data streams generated from wireless sensor networks has raised new research challenges over the last few...
Learning Robotics using Python
Learning Robotics using Python

Design, simulate, program, and prototype an interactive autonomous mobile robot from scratch with the help of Python, ROS, and Open-CV!

About This Book

  • Design, simulate, build and program an interactive autonomous mobile robot
  • Program Robot Operating System using Python
  • Get...
Diagrammatic Reasoning in AI
Diagrammatic Reasoning in AI

This book is really the end product of over a decade of work, on and off, on diagrammatic reasoning in artificial intelligence (AI). In developing this book, I drew inspiration from a variety of sources: two experimental studies, the development of two prototype systems, an extensive literature review and analysis in AI,...

Arduino: A Quick-Start Guide
Arduino: A Quick-Start Guide

Arduino is an open-source platform that makes DIY electronics projects easier than ever. Gone are the days when you had to learn electronics theory and arcane programming languages before you could even get an LED to blink. Now, with this new edition of the bestsellingArduino: A Quick-Start Guide, readers with no electronics experience...

Face Geometry and Appearance Modeling: Concepts and Applications
Face Geometry and Appearance Modeling: Concepts and Applications

Human faces are familiar to our visual systems. We easily recognize a person's face in arbitrary lighting conditions and in a variety of poses; detect small appearance changes; and notice subtle expression details. Can computer vision systems process face images as well as human vision systems can? Face image processing has potential...

Seven Languages in Seven Weeks: A Pragmatic Guide to Learning Programming Languages
Seven Languages in Seven Weeks: A Pragmatic Guide to Learning Programming Languages

Ruby, Io, Prolog, Scala, Erlang, Clojure, Haskell. With Seven Languages in Seven Weeks, by Bruce A. Tate, you'll go beyond the syntax-and beyond the 20-minute tutorial you'll find someplace online. This book has an audacious goal: to present a meaningful exploration of seven languages within a single book. Rather than...

Fast Data Processing with Spark (Community Experience Distilled)
Fast Data Processing with Spark (Community Experience Distilled)

High-speed distributed computing made easy with Spark

Overview

  • Implement Spark's interactive shell to prototype distributed applications
  • Deploy Spark jobs to various clusters such as Mesos, EC2, Chef, YARN, EMR, and so on
  • Use Shark's SQL query-like syntax with...
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