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| | | | Algorithms and Networking for Computer GamesAlgorithms and Networking for Computer Games is an essential guide to solving the algorithmic and networking problems of modern commercial computer games, written from the perspective of a computer scientist. Combining algorithmic knowledge and game-related problems, the authors discuss all the common difficulties encountered in game... |
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Making Sense of Online Learning: A Guide for Beginners and the Truly SkepticalIf you need quick, targeted baseline knowledge about using technology for teaching and learning, Making Sense of Online Learning is for you. This practical, no-nonsense primer will help you understand how online learning technologies work and how they fit into your organization. You’ll gain a working knowledge of important topics... | | | | |
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| | Global Positioning Systems, Inertial Navigation, and IntegrationAn updated guide to GNSS and INS, and solutions to real-world GPS/INS problems with Kalman filtering
Written by recognized authorities in the field, this second edition of a landmark work provides engineers, computer scientists, and others with a working familiarity with the theory and contemporary... | | Computer Science: The Hardware, Software and Heart of It
Computer Science: The Hardware, Software and Heart of It focuses on the deeper aspects of the two recognized subdivisions of Computer Science, Software and Hardware. These subdivisions are shown to be closely interrelated as a result of the stored-program concept. Computer Science: The Hardware, Software and Heart of It includes certain... |
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