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3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling
3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling

The book will provide insider tips, traps, and techniques on how to create 3d assets for use in computer games and simulation systems. The book will consist of a series of tutorials, starting with simpler models and moving up to more complex builds. As the book comes to us directly from successful game artists within commercial game...

Unity 4.x Game AI Programming
Unity 4.x Game AI Programming

Use your basic knowledge of Unity3D to add effective artificial intelligence to your games. This tutorial will take you through all the essentials, from flocking to pathfinding, from navigation graphs to behavior trees.

Overview

  • A practical guide with step-by-step instructions and example projects to...
Practical System Programming with C: Pragmatic Example Applications in Linux and Unix-Based Operating Systems
Practical System Programming with C: Pragmatic Example Applications in Linux and Unix-Based Operating Systems

This book teaches system programming with the latest versions of C through a set of practical examples and problems. It covers the development of a handful of programs, implementing efficient coding examples.  

Practical System Programming with C contains three main parts: getting your hands dirty with...

HTML 4.01 Weekend Crash Course
HTML 4.01 Weekend Crash Course
Get up to Speed on HTML 4.01 — in a Weekend!
The big day is Monday. The day you get to show off what you know about building Web pages with HTML. The problem is, you're not really up to speed. Maybe it's been a while since you used HTML. Or maybe you just like a challenge. In any event, we've got a solution for you
...
Virtualization Essentials
Virtualization Essentials

A full-color beginner's guide to the core concepts and skills of virtualization

Virtualization is the IT world's hottest trend in recent years, and many colleges do not yet have curricula in place to prepare students for this important area. This guide fills the need, with a learn-by-doing approach to mastering the...

Data Science from Scratch: First Principles with Python
Data Science from Scratch: First Principles with Python

Data science libraries, frameworks, modules, and toolkits are great for doing data science, but they’re also a good way to dive into the discipline without actually understanding data science. In this book, you’ll learn how many of the most fundamental data science tools and algorithms work by implementing them from...

Agile Project Management with Azure DevOps: Concepts, Templates, and Metrics
Agile Project Management with Azure DevOps: Concepts, Templates, and Metrics

Roll up your sleeves and jump into Agile project management to use and customize Microsoft Azure DevOps. Organizations adopt Agile practices because they are a key enabler to run better projects, get more successful end results, and achieve an overall higher quality output. To benefit the most from Agile, you need an Application Life...

Create Mobile Games with Corona: Build with Lua on iOS and Android
Create Mobile Games with Corona: Build with Lua on iOS and Android

Printed in full color.

Develop cross-platform mobile games with Corona using the Lua programming language! Corona is experiencing explosive growth among mobile game developers, and this book gets you up to speed on how to use this versatile platform. You'll use the Corona SDK to simplify game programming and take a
...

Software Architecture with Spring 5.0: Design and architect highly scalable, robust, and high-performance Java applications
Software Architecture with Spring 5.0: Design and architect highly scalable, robust, and high-performance Java applications

Discover how different software architectural models can help you solve problems, and learn best practices for the software development cycle

Key Features

  • Learn concepts related to software architecture and embrace them using the latest features of Spring 5
  • Discover...
Getting Started with C++ Audio Programming for Game Development
Getting Started with C++ Audio Programming for Game Development

Written specifically to help C++ developers add audio to their games from scratch, this book gives a clear introduction to the concepts and practical application of audio programming using the FMOD library and toolkit.

Overview

  • Add audio to your game using FMOD and wrap it in your own...
The Little SAS Book for Enterprise Guide 4.1
The Little SAS Book for Enterprise Guide 4.1
For over three decades, SAS software has been used by programmers, analysts, and scientists to manipulate and analyze data. Today, SAS (pronounced sass) is used around the world in 110 countries, at over 40,000 sites, by more than 4.5 million users. SAS users stay with SAS year after year because they know its broad flexibility and depth of...
Pro Android Games
Pro Android Games

Do you remember landmark games like Wolfenstein 3D, Doom, and Asteroids? Well, here’s an exciting opportunity to build and/or port these games to one of the hottest mobile and netbooks platforms today: Google’s Android.

Pro Android Games teaches you how to build cool games like Space Blaster and...

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