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3D for iPhone Apps with Blender and SIO2: Your Guide to Creating 3D Games and More with Open-Source Software
3D for iPhone Apps with Blender and SIO2: Your Guide to Creating 3D Games and More with Open-Source Software

Create exciting, interactive 3D apps for the iPhone and iPod Touch

What a combination-using free, open-source Blender software and the SI02 game engine to create very cool 3D characters and games for the very hot devices of the moment, the iPhone and iPod Touch. Whether you're coming to this as an iPhone developer or as...

Beginning Android 2
Beginning Android 2

The Android development platform, created by Google and the Open Handset Alliance, is a platform in its truest sense, encompassing hundreds of classes beyond the traditional Java classes and open source components that ship with the SDK.

With Beginning Android 2, you’ll learn how to develop applications for Android...

Beginning Nokia Apps Development: Qt and HTML5 for Symbian and MeeGo
Beginning Nokia Apps Development: Qt and HTML5 for Symbian and MeeGo

While media buzz regularly circulates around iPhone and Android, Nokia still leads the pack in terms of world market share. Symbian, for instance, remains the most widely used mobile operating system. With Nokia's open development platform, the opportunities available for mobile developers to target this vastly popular operating system...

iOS 8 App Development Essentials
iOS 8 App Development Essentials

iOS 8 App Development Essentials is the latest edition of this popular book series and has now been fully updated for the Swift programming language, the iOS 8 SDK and Xcode 6. Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment. An introduction to the architecture of iOS 8...

Practical Android 4 Games Development
Practical Android 4 Games Development
Hi there, and welcome to the world of Android game development. You came here to learn about game development on Android, and we hope to be the people who enable you to realize your ideas.

Together we'll cover quite a range of materials and topics: Android basics, audio and graphics programming, a little math
...
Getting Started with Flurry Analytics
Getting Started with Flurry Analytics

In today's mobile app market you need to track your applications and analyze user data to give yourself the competitive edge. Flurry Analytics will do all that and more, and this book is the perfect developer's guide.

Overview

  • Analyze collective data using Flurry analytics to improve monetization...
Core Java 2, Volume I: Fundamentals (6th Edition)
Core Java 2, Volume I: Fundamentals (6th Edition)

Ask any experienced Java technology programmer: Core Java delivers the real-world guidance you need to accomplish even the most challenging tasks. That's why it's been an international best seller for seven straight years. Core Java II, Volume 1 covers the...

  
   
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