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 Pro Android Python with SL4A
This book is about writing real-world applications for the Android platform primarily using the Python
language and a little bit of JavaScript. While there is nothing wrong with Java, it really is overkill when all
you need to do is turn on or off a handful of settings on your Android device. The Scripting Layer for
Android (SL4A)... |  |  Beginning Java SE 6 Game Programming
This book will teach you how to create games with the awesome Java language.
Previous editions emphasized the casual game market with chapter projects
designed to run in AppletViewer or in a web browser. While still relevant, the
code in this new edition is a bit simpler, using a JFrame more often instead of an
applet, so that... |  |  Programming Android
The purpose of this book is to enable you to create well-engineered Android applications
that go beyond the scope of small example applications.
This book is for people coming to Android programming from a variety of backgrounds.
If you have been programming iPhone or Mac OS applications in Objective-C, you will... |
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 iOS Programming: The Big Nerd Ranch Guide (2nd Edition) (Big Nerd Ranch Guides)
In this book, the world's leading Apple platform development trainers offer a complete, practical, hands-on introduction to iPhone and iPad programming. The authors walk through all the Apple tools and technologies needed to build successful iPhone/iPad/iPod touch apps, including the iOS 4.3 SDK, the Objective-C language, Xcode 4,... |  |  Adobe Flex 4.5 Fundamentals: Training from the Source
Macromedia introduced Flex in 2004 so that developers could write web applications for the
nearly ubiquitous Flash platform. These applications benefited from the improved design,
usability, and portability that Flex made possible, dramatically changing the user experience.
These features are a cornerstone of Web 2.0, a new generation... |  |  Migrating to iPhone and iPad for .NET Developers
Ever since I spotted and started reading my first computer book in 1981, I knew Information
Technology (IT) was going to be an important part of my life. I feel privileged to have been able to
make a career out of something I enjoy, and the fact that it changes on what seems to be a
monthly basis means it never gets boring. It still... |
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 iPhone Location Aware Apps by Example: Beginners Guide
iPhone Location Aware Apps Beginner's Guide is probably the first book from any technical publisher that teaches you to build real world applications (five of them). That's a bold step from PacktPub - by undertaking more lively practical examples, rather than 400 pages of text! The book lays emphasis on location services, due to the... |  |  GameSalad Beginner's Guide
In July 2008, Apple revolutionized mobile entertainment. They brought us the App Store.
This was not only incredible for those who owned "iDevices" (iPod Touch, iPhone, and so on),
who could now download apps and games to make their device even more entertaining, but
it opened up a new scope for developers. The incredible... |  |  Creating iOS 5 Apps: Develop and Design
This book serves two goals: introducing new developers to iOS development, and educating
experienced developers about the tools and technologies available in iOS 5. We will
examine a wide range of subjects—some new and some old—covering everything from
building an initial iOS project to submitting your app to the iTunes... |
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