 |
|
|
|
|
 Unity 3.x Game Development Essentials
When we began creating Unity, we were just three programmers working on
a beautiful little game. There weren't any good game engines that one could
license without putting down wads of cash, so we created our own. We eventually decided that we enjoyed the challenge of making great tools even more than making games, and after some soul... |  |  MongoDB in Action
Databases are the workhorses of the information age. Like Atlas, they go largely unnoticed
in supporting the digital world we’ve come to inhabit. It’s easy to forget that our
digital interactions, from commenting and tweeting to searching and sorting, are in
essence interactions with a database. Because of this fundamental... |  |  Transactions on Data Hiding and Multimedia Security VI
This issue consists mainly of a Special Section on “Content Protection and
Forensics” with four papers edited by Sabu Emmanuel, Mohan S. Kankanhalli,
Shih-Fu Chang, Regunathan Radhakrishnan, Fulong Ma and Li Zhao. For a detailed
introduction of these four papers, please refer to the Preface written by
the organizers... |
|
| Result Page: 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 |