



Astronomy Demystified (Demystified)
This book is for people who want to learn basic astronomy without taking a formal course. It also can serve as a supplemental text in a classroom, tutored, or homeschooling environment. I recommend that you start at the beginning of this book and go straight through.
In this book, we’ll go on a few “mind...   Painting DoItYourself For DummiesPainting your home yourself can be faster, more affordable and even easier than hiring professionals—but only if you get it right the first time. Painting DoItYourself For Dummies, helps you do just that with easytofollow, stepbystep procedures for giving your, floors, walls, and ceilings the extreme makeover of your dreams....   Spacetime, Geometry and Gravitation (Progress in Mathematical Physics)Teaching Einstein’s general relativity at introductory level poses problems because students cannot begin to appreciate the basics of the theory unless they learn a sufficient amount of Riemannian geometry. Most elementary books take the easy course of telling the students a few working rules stripping the mathematical details to a minimum... 

PowerShell and WMI
I am glad that Richard Siddaway decided to sit down and write a book on WMI. I have
had the privilege of working with Richard over the last several years since becoming
the Microsoft Scripting Guy, and I have long been impressed by his technical prowess.
Whether Richard is speaking at a user group or conference or...   Curves and SingularitiesThe object of this book is to introduce to a new generation of students an area of mathematics that has received a tremendous impetus during the last twenty years or so from developments in singularity theory.
The differential geometry of curves, families of curves and surfaces in Euclidean space has fascinated mathematicians and users...   

Mathematics for Computer GraphicsBaffled by maths? Then don't give up hope. John Vince will show you how to understand many of the mathematical ideas used in computer animation, virtual reality, CAD, and other areas of computer graphics. In thirteen chapters you will rediscover  and hopefully discover for the first time a new way of understanding  the mathematical techniques...   Acoustic Diffusers and Absorbers: Theory, Design and ApplicationEvery book tells a story and there is a story behind every book. This story begins in 1980, in the conference room of the laboratory for the structure of matter at the Naval Research Laboratory (NRL) in Washington, DC, where Peter D’Antonio was employed as a diffraction physicist. Knowing Peter’s interest in music, a colleague handed...   Modeling of Curves and Surfaces with MATLAB®
This text on geometry modeling is devoted to a number of central geometrical topics—
graphs of functions, transformations, (non)Euclidean geometries, curves and surfaces—
and presents some elementary methods for analytical modeling and visualization
of them.
In 1872 F. Klein proposed his Erlangen Programme in... 

OpenGL ES 3.0 Programming Guide (2nd Edition)
OpenGL^{®} ES^{™} is the industry’s leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. The newest version, OpenGL ES 3.0, makes it possible to create stunning visuals for new games and apps, without compromising device performance or...   gnuplot Cookbook
gnuplot is a free, open source plotting program that has been in wide use since 1986.
It's used as the graphics backend by many other programs, so plenty of people use gnuplot
without knowing it. If you've used Octave, Maxima, statist, gretl, or the Emacs graphing
calculator, you've already used gnuplot.
...   Maya Secrets of the ProsFeaturing completely original material from a new team of Maya knowitalls, this second edition of an awardwinning book is sure to inform and inspire even the most seasoned Maya user. In this distinctive Maya Press title, a cadre of professionals led by two acclaimed Maya pros, reveal the precious secrets they’ve... 


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