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Asset Attack Vectors: Building Effective Vulnerability Management Strategies to Protect Organizations
Asset Attack Vectors: Building Effective Vulnerability Management Strategies to Protect Organizations

Build an effective vulnerability management strategy to protect your organization’s assets, applications, and data.

Today’s network environments are dynamic, requiring multiple defenses to mitigate vulnerabilities and stop data breaches. In the modern enterprise, everything connected to the network is a
...
Learn ARCore - Fundamentals of Google ARCore: Learn to build augmented reality apps for Android, Unity, and the web with Google ARCore 1.0
Learn ARCore - Fundamentals of Google ARCore: Learn to build augmented reality apps for Android, Unity, and the web with Google ARCore 1.0

Create next-generation Augmented Reality and Mixed Reality apps with the latest version of Google ARCore

Key Features

  • Harness the power of the Google's new augmented reality (AR) platform ARCore to build cutting-edge Augmented reality apps
  • Learn core concepts of...
Blender Quick Start Guide: 3D Modeling, Animation, and Render with Eevee in Blender 2.8
Blender Quick Start Guide: 3D Modeling, Animation, and Render with Eevee in Blender 2.8

Explore the new Blender 2.8 user interface and get up to speed with creating 3D models

Key Features

  • Discover Blender 2.8’s new user interface and tools
  • Create materials, apply textures and render scenes
  • Use the new cutting-edge real-time render Eevee...
Real-Time 3D Graphics with WebGL 2: Build interactive 3D applications with JavaScript and WebGL 2 (OpenGL ES 3.0), 2nd Edition
Real-Time 3D Graphics with WebGL 2: Build interactive 3D applications with JavaScript and WebGL 2 (OpenGL ES 3.0), 2nd Edition
A comprehensive guide with 80+ examples on 3D programming in WebGL2, covering computer graphics topics such as rendering, 3D math, cameras, and more.

Key Features:
  • Create visually stunning, high-performance 3D applications for the web with WebGL 2
  • ...
Curves and Singularities
Curves and Singularities
The object of this book is to introduce to a new generation of students an area of mathematics that has received a tremendous impetus during the last twenty years or so from developments in singularity theory.

The differential geometry of curves, families of curves and surfaces in Euclidean space has fascinated mathematicians and users
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Kali Linux Web Penetration Testing Cookbook: Identify, exploit, and prevent web application vulnerabilities with Kali Linux 2018.x, 2nd Edition
Kali Linux Web Penetration Testing Cookbook: Identify, exploit, and prevent web application vulnerabilities with Kali Linux 2018.x, 2nd Edition

Discover the most common web vulnerabilities and prevent them from becoming a threat to your site's security

Key Features

  • Familiarize yourself with the most common web vulnerabilities
  • Conduct a preliminary assessment of attack surfaces and run exploits in your lab
  • ...
Spacetime, Geometry and Gravitation (Progress in Mathematical Physics)
Spacetime, Geometry and Gravitation (Progress in Mathematical Physics)

Teaching Einstein’s general relativity at introductory level poses problems because students cannot begin to appreciate the basics of the theory unless they learn a sufficient amount of Riemannian geometry. Most elementary books take the easy course of telling the students a few working rules stripping the mathematical details to a minimum...

Computational Line Geometry (Mathematics and Visualization)
Computational Line Geometry (Mathematics and Visualization)

The geometry of lines occurs naturally in such different areas as sculptured surface machining, computation of offsets and medial axes, surface reconstruction for reverse engineering, geometrical optics, kinematics and motion design, and modeling of developable surfaces. This book covers line geometry from various viewpoints and aims towards...

Acoustic Diffusers and Absorbers: Theory, Design and Application
Acoustic Diffusers and Absorbers: Theory, Design and Application
Every book tells a story and there is a story behind every book. This story begins in 1980, in the conference room of the laboratory for the structure of matter at the Naval Research Laboratory (NRL) in Washington, DC, where Peter D’Antonio was employed as a diffraction physicist. Knowing Peter’s interest in music, a colleague handed...
Modeling of Curves and Surfaces with MATLAB®
Modeling of Curves and Surfaces with MATLAB®

This text on geometry modeling is devoted to a number of central geometrical topics— graphs of functions, transformations, (non-)Euclidean geometries, curves and surfaces— and presents some elementary methods for analytical modeling and visualization of them.

In 1872 F. Klein proposed his Erlangen Programme in...

Constant Mean Curvature Surfaces with Boundary (Springer Monographs in Mathematics)
Constant Mean Curvature Surfaces with Boundary (Springer Monographs in Mathematics)

The study of surfaces with constant mean curvature (CMC) is one of the main topics in classical differential geometry. Moreover, CMC surfaces are important mathematical models for the physics of interfaces in the absence of gravity, where they separate two different media or for capillary phenomena. Further, as most techniques used in the...

Calculus for Computer Graphics
Calculus for Computer Graphics

Students studying computer animation and computer games have to be familiar with geometry, matrices, vectors, rotation transforms, quaternions, curves and surfaces, and as computer graphics software becomes increasingly sophisticated, calculus is also being used to resolve its associated problems.

The author draws upon his...

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