Folding Techniques for Designers: From Sheet to Form
Many designers use folding techniques in their work to make three-dimensional forms from two-dimensional sheets of fabric, cardboard, plastic, metal, and many other materials. This unique book explains the key techniques of folding, such as pleated surfaces, curved folding and crumpling. An elegant, practical handbook, it covers over 70...
Calculus for Computer Graphics
Students studying computer animation and computer games have to be familiar with geometry, matrices, vectors, rotation transforms, quaternions, curves and surfaces, and as computer graphics software becomes increasingly sophisticated, calculus is also being used to resolve its associated problems.
The author draws upon his...
Digital Texturing & Painting If you work in 3D, you must have this book. More than a compendium of techniques for the texture professional, (digital) Texturing & Painting gets to the heart of being an artist in the digital realm. With this inspired guide, you'll learn to translate the enviroments you experience into an expressive, complete digital style:
Real-Time Volume Graphics
IN TRADITIONAL COMPUTER GRAPHICS, 3D objects are created using highlevel
surface representations such as polygonal meshes, NURBS (nonuniform
rational B-spline) patches, or subdivision surfaces. Using this modeling
paradigm, visual properties of surfaces, such as color, roughness, and
reflectance, are described by means of a shading...
Blender For Dummies
Learn 3D animation the easy way with this complete step-by-step guide
Blender For Dummies is the quick and easy guide to learning 3D modeling and animation using the popular, free, open source Blender software. You'll learn how to create models, animate movement, and render well-lit scenes as you master...
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