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Polymeric Materials: Surfaces, Interfaces and Bioapplications
Polymeric Materials: Surfaces, Interfaces and Bioapplications

This book collects the articles published in the Special Issue "Polymeric Materials: Surfaces, Interfaces and Bioapplications". It shows the advances in polymeric materials, which have tremendous applications in agricultural films, food packaging, dental restoration, antimicrobial systems, and tissue engineering. These...

Implicit Curves and Surfaces: Mathematics, Data Structures and Algorithms
Implicit Curves and Surfaces: Mathematics, Data Structures and Algorithms

Implicit objects have gained increasing importance in geometric modeling, visualisation, animation, and computer graphics, because their geometric properties provide a good alternative to traditional parametric objects. This book presents the mathematics, computational methods and data structures, as well as the algorithms needed to render...

Nanochemistry, Second Edition
Nanochemistry, Second Edition

The second edition of Nanochemistry covers the main studies of nanoparticle production, reactions, and compounds, and reviews the work of leading scientists from around the world. This book is the first monograph on nanochemistry, giving perspectives on the present status and future possibilities in this rapidly advancing discipline....

Advanced CAD Modeling: Explicit, Parametric, Free-Form CAD and Re-engineering (Springer Tracts in Mechanical Engineering)
Advanced CAD Modeling: Explicit, Parametric, Free-Form CAD and Re-engineering (Springer Tracts in Mechanical Engineering)

The book discusses the theoretical fundamentals of CAD graphics to enhance readers’ understanding of surface modeling and free-form design by demonstrating how to use mathematical equations to define curves and surfaces in CAD modelers. Additionally, it explains and describes the main approaches to creating CAD models out of 3D...

Subdivision Methods for Geometric Design: A Constructive Approach (The Morgan Kaufmann Series in Computer Graphics)
Subdivision Methods for Geometric Design: A Constructive Approach (The Morgan Kaufmann Series in Computer Graphics)
Subdivision is an exciting new area in computer graphics that allows a geometric shape to be modeled as the limit of a sequence of increasingly faceted polyhedra. Companies such as Pixar and Alias/Wavefront have made subdivision surfaces the basic building block for much of their computer graphics/modeling software. Assuming a background of basic...
Introducing Autodesk Inventor 2009 and Autodesk Inventor LT 2009
Introducing Autodesk Inventor 2009 and Autodesk Inventor LT 2009
Create The Complete Digital Prototype

Finally, there is a top-notch, beginner-level book on Autodesk's Inventor 3D mechanical design software that helps you quickly master the essentials and start designing with confidence. With the skilled instruction of Inventor expert and veteran trainer Thom Tremblay, you'll learn Inventor 2009 in the...

Astronomy Demystified (Demystified)
Astronomy Demystified (Demystified)

This book is for people who want to learn basic astronomy without taking a formal course. It also can serve as a supplemental text in a classroom, tutored, or home-schooling environment. I recommend that you start at the beginning of this book and go straight through.

In this book, we’ll go on a few “mind...

Electric Refractory Materials
Electric Refractory Materials
This book provides a state-of-the-art overview of electric refractory materials as exotic materials (i.e., metallic and semiconducting refractory materials) from fundamental properties to application in a wide variety of electronics. The metallic ceramics or metalloids are the transition metal carbides, nitrides, and diborides of...
Handbook of Grid Generation
Handbook of Grid Generation

Handbook of Grid Generation addresses the use of grids (meshes) in the numerical solutions of partial differential equations by finite elements, finite volume, finite differences, and boundary elements. Four parts divide the chapters: structured grids, unstructured girds, surface definition, and adaption/quality. An introduction to...

Graph Theory (Graduate Texts in Mathematics)
Graph Theory (Graduate Texts in Mathematics)
and guided mainly by the Four-Colour Conjecture. The resolution of the conjecture by K. Appel and W. Haken in 1976, the year in which our first book Graph Theory with Applications appeared, marked a turning point in its history. Since then, the subject has experienced explosive growth, due in large measure to its role as an essential structure...
Learn ARCore - Fundamentals of Google ARCore: Learn to build augmented reality apps for Android, Unity, and the web with Google ARCore 1.0
Learn ARCore - Fundamentals of Google ARCore: Learn to build augmented reality apps for Android, Unity, and the web with Google ARCore 1.0

Create next-generation Augmented Reality and Mixed Reality apps with the latest version of Google ARCore

Key Features

  • Harness the power of the Google's new augmented reality (AR) platform ARCore to build cutting-edge Augmented reality apps
  • Learn core concepts of...
Guide to Computational Geometry Processing: Foundations, Algorithms, and Methods
Guide to Computational Geometry Processing: Foundations, Algorithms, and Methods

This book reviews the algorithms for processing geometric data, with a practical focus on important techniques not covered by traditional courses on computer vision and computer graphics. Features: presents an overview of the underlying mathematical theory, covering vector spaces, metric space, affine spaces, differential geometry, and finite...

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