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Maya Feature Creature Creations (Graphics Series)
Maya Feature Creature Creations (Graphics Series)
When I was growing up, there were almost no learning resources at my disposal. Trial and error is extremely frustrating. Around the age of seven, I saw an interview with Ray Harryhausen on the making of Clash of the Titans. That was the first “making of ” I’d seen. He discussed making foam puppets from sculptures and placing...
The Negative (Ansel Adams Photography, Book 2)
The Negative (Ansel Adams Photography, Book 2)
The Negative is the second volume in the acclaimed and highly influential The Ansel Adams Photography Series. This second volume is anchored by a detailed discussion of Adams' Zone System and his seminal concept of visualization. It presents detailed discussion of artificial and natural light, film and exposure, and darkroom equipment and...
Drupal for Education and E-Learning
Drupal for Education and E-Learning

Social media in the classroom provide unique opportunities for teaching and learning. This book helps you break through the hype, and shows you how to build a site in Drupal that incorporates the Web in your class, on your terms, to achieve specific learning goals.

This book provides the essential details to get the most out of your...

Screws (Early Bird Physics)
Screws (Early Bird Physics)
You work every day. At home, you work in the kitchen. At school, you sharpen pencils. It may surprise you to learn that you also work during recess and at lunch. Playing and eating are work, too!

About the Authors

Sally M. Walker is the author of many books for young readers. When she isn’t busy writing and doing
...
Wheels and Axles (Early Bird Physics Series)
Wheels and Axles (Early Bird Physics Series)
You work every day. At home, one of your chores may be painting. At school, you work when you sharpen your pencil. You work at snack time. And you work when you race in gym. Eating and playing are work, too!

About the Authors

Sally M. Walker is the author of many books for young readers. When she isn’t busy writing and
...
Moodle 1.9 for Teaching 7-14 Year Olds: Beginner's Guide
Moodle 1.9 for Teaching 7-14 Year Olds: Beginner's Guide
This is not a book for geeks. This book will not tell you about PHP, HTML, or anything else that you don't need to know. This is a practical book for teachers written by a teacher with two decades of experience, latterly, in using Moodle to motivate youngers. The aim of this book is to give you some hints and advice on how to get your Moodle course...
Computer Programming for Teens
Computer Programming for Teens
Ready to learn computer programming but aren’t sure where to start? Look no further, Computer Programming for Teens is the book for you. Other books on programming tend to be language specific and often get bogged down in the syntax of the language. That is fine if you already have a strong background in programming, but if you’re a...
Mathematical Olympiad Challenges
Mathematical Olympiad Challenges
This significantly revised and expanded second edition of "Mathematical Olympiad Challenges" is a rich collection of problems put together by two experienced and well-known professors and coaches of the U.S. International Mathematical Olympiad Team. Hundreds of beautiful, challenging, and instructive problems from algebra, geometry,...
Adobe Photoshop Elements 7 Maximum Performance: Unleash the hidden performance of Elements
Adobe Photoshop Elements 7 Maximum Performance: Unleash the hidden performance of Elements

In this unique book and DVD package, Mark Galer shows you how to unleash the hidden potential of Adobe Photoshop Elements 7 for professional-quality image editing without the need to upgrade to the full version of Photoshop. Using real-world projects presented in step-by-step tutorials, this guide to Elements' less-known and most powerful...

Sakai Courseware Management: The Official Guide
Sakai Courseware Management: The Official Guide

This book is the officially endorsed Sakai guide. From setting up and running Sakai for the first time to creatively using its tools, this book delivers everything you need to know.

Written by Alan Berg, Senior developer at the IC and a Sakai fellow and Michael Korcuska, the executive director of the Sakai Foundation, and with...

Game Character Animation All in One
Game Character Animation All in One
Within the world of video games, characters become almost living entities. Through the use of logic and artificial intelligence, the video-game character is able to act and react to each situation. As the designer, you hold the character's creative expression in your control. Game Character Animation All in One is a comprehensive guide to the...
The Lucent Library of Science and Technology - Black Holes
The Lucent Library of Science and Technology - Black Holes
"The science is accurate, and the story is well told in terms of both presenting the history of the investigation of black holes and providing some insights into the scientists themselves. The illustrations placed throughout the volume help readers understand the intricacies associated with these strange phenomena...A glossary and three...
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