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 Information and Coding Theory (Springer Undergraduate Mathematics Series)
As thi s Preface is being written, th e twent ieth century is coming to an end .
Historians may perhaps come to refer to it as the cent ury of information, jus t
as its predecessor is associated with the proce ss of indust rialisation. Successive
technological developments such as the telephone, radio, television , compute rs
and... |  |  Wireless Receiver Design for Digital Communications
There have been two paradigm shifts since we wrote the first edition of this book. The
first major shift is that the world is now full of digital signals. Commercial television
and radio have changed from analog to digital formats. Cellular telephone signals are
digital, and even video baby monitors transmit digital signals.... |  |  |
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 Mastering Autodesk Maya 2011
A beautifully-packaged, advanced reference on the very latest version of Maya
If you already know the basics of Maya, the latest version of this authoritative book takes you to the next level. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book... |  |  MPEG Handbook
A complete professional `bible' on all aspects of audio and video compression using MPEG technology. The MPEG Handbook is both a theoretical and practical treatment of the subject. Fundamental knowledge is provided alongside practical guidance eg how to avoid quality loss or the creation of MPEG elementary streams and their multiplexing... |  |  Beginning Blender: Open Source 3D Modeling, Animation, and Game Design
A new world of creative possibilities is opened by Blender, the most popular and powerful open source 3D and animation tool. Blender is not just free software; it is also an important professional tool used in animated shorts, television commercials, and shows, as well as in production for films like Spiderman 2. Lance... |
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 CCTV, Second Edition: Networking and Digital Technology
Closed circuit television (CCTV) is experiencing a leap in technology using digital techniques and the Internet. The new edition of this high-level professional reference retains the particulars that made the first edition a success, including the details of CCD cameras, lenses, coaxial cables, fiber-optics, and system design, but it is... |  |  Replay: The History of Video Games
A riveting account of the birth and remarkable evolution of the most important development in entertainment since television, Replay: The History of Video Games is the ultimate history of video games. From its origins in the research labs of the 1940s to the groundbreaking success of the Wii, Replay sheds new light on gaming's past. Along... |  |  Fundamentals of Telecommunications
Demystifying the technology of telecommunications: a guided tour for the non-engineer
This book provides an easy-to-understand introduction to the complex technical world of telecommunications. From bandwidth to data transfer protocol to PSTN, ISDN, PCS, or ATM-widely respected telecommunications expert and author Roger L.... |
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