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 |  |  Multimedia Systems: Algorithms, Standards, and Industry Practices
Multimedia is now a broad “umbrella” that innovatively combines different fields of
research and industry to produce practical solutions that are used on a wide scale
today. Some of these fields are signal processing, imaging and color science, video and
audio analysis, 2D/3D graphics, information theory, compression,... |  |  Korea's Online Gaming Empire
Too often I hear people say ‘ South Korea ’ and ‘ emerging market ’ in the same
sentence, ” said Rich Wickham, the global head of Microsoft ’ s Windows games
business. “ When it comes to gaming, Korea is the developed market, and it ’ s the
rest of the world that ’ s playing... |
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 Lighting for Digital Video and Television, Third Edition
I participate in a number of Internet forums related to video production and
often field questions about lighting issues. After a thread where several of us
explained to a beginner why he needed to light his videos, one wag posted:
“Remember, without lighting all you have is a black picture.”
Facetious,... |  |  Geeks and Geezers
We were drawn to thinking and then ultimately writing
about geeks and geezers from very different starting points.
Coauthoring a book isn’t quite like synchronized swimming. It’s
more like gaining perspective and depth through incongruity.
Through writing and arguing in what seemed like endless and
percussive... |  |  Mathematical Problems in Image Processing
It is surprising when we realize just how much we are surrounded by images.
Images allow us not only to perform complex tasks on a daily basis, but also
to communicate, transmit information, represent and understand the world
around us. Just think, for instance about digital television, medical imagery,
video-surveillance, etc.... |
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