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Metaphors For God's Time in Science and Religion
Metaphors For God's Time in Science and Religion
Metaphors for God's Time in Science and Religion examines the exploratory work of metaphors for time in astrophysical cosmology, chaos theory, evolutionary biology and neuroscience. Stephen Happel claims that the Christian God is intimately involved at every level of physical and biological science. He compares how scientists and...
Getting Started with Unity 5
Getting Started with Unity 5

Leverage the power of Unity 5 to create amazing 3D games

About This Book

  • Learn to create interactive games with the Unity 5 game engine
  • Explore advanced features of Unity 5 to help make your games more appealing and successful
  • A step-by-step guide giving you the perfect...
Fuzzy Modeling with Spatial Information for Geographic Problems
Fuzzy Modeling with Spatial Information for Geographic Problems
"Fuzzy Modelling … is a collection of papers of diverse but interrelated topics on the use of fuzzy logic … . The reader is given enough information and references … . this book will provide an excellent background on fuzzy logic and how it can be applied to a variety of spatial problems. It is also a valuable information...
101 Spy Gadgets for the Evil Genius
101 Spy Gadgets for the Evil Genius
101 SPY DEVICES FOR SERIOUS SNOOPING

This book offers an amazingly awesome and complete collection of professional spy tools that you can build yourself. You can build any project in this thrilling arsenal of spy devices for $30 or less! Not only that, even total beginners to electronics can construct these mind-boggling...

CryENGINE 3 Game Development: Beginner's Guide
CryENGINE 3 Game Development: Beginner's Guide

Discover how to use the CryENGINE 3 free SDK, the next-generation, real-time game development tool

  • Begin developing your own games of any scale by learning to harness the power of the Award Winning CryENGINE® 3 game engine
  • Build your game worlds in real-time with CryENGINE® 3 Sandbox as we share...
Going to War: Creating Computer War Games
Going to War: Creating Computer War Games

Do you want to learn how to create computer war games, but don't know how to get started or don't have any experience with game programming? "Going to War: Creating Computer War Games" shows you how to use the drag-and-drop game engine, Multimedia Fusion 2, to make your very own computer war games to play and share. After an...

The Truth About Being a Leader
The Truth About Being a Leader

Praise for The Truth About Being a Leader

“If you ever met Dr. Otazo, you certainly would read her new Truth book. She is as she writes—engaging, pithy, memorable. Take ‘Truth 33: Questions Unite; Answers Divide.’ Now ain’t that the truth....

OpenGL ES 3.0 Programming Guide (2nd Edition)
OpenGL ES 3.0 Programming Guide (2nd Edition)

OpenGL®  ES is the industry’s leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. The newest version, OpenGL ES 3.0, makes it possible to create stunning visuals for new games and apps, without compromising device performance or...

Air Pollution Modeling and its Application XV (v. 15)
Air Pollution Modeling and its Application XV (v. 15)

This volume contains the papers and poster abstracts presented at the 25th NATO/CCMS International Technical Meeting on Air Pollution Modelling and Its Application held in Louvain-la-Neuve, Belgium, during 15-19 October 2001. This ITM was jointly organized by the University of Aveiro, Portugal (Pilot country) and by the Catholic University of...

Linux Administration Handbook (2nd Edition)
Linux Administration Handbook (2nd Edition)
As the deployment of Linux systems in production environments has accelerated, Linux administrators have longed for a book that addresses the challenges of this complex and exciting frontier. Linux Administration Handbook was written with this audience in mind. This book serves both as a valuable tutorial for the novice administrator and as a...
Access Controlled: The Shaping of Power, Rights, and Rule in Cyberspace
Access Controlled: The Shaping of Power, Rights, and Rule in Cyberspace

Internet filtering, censorship of Web content, and online surveillance are increasing in scale, scope, and sophistication around the world, in democratic countries as well as in authoritarian states. The first generation of Internet controls consisted largely of building firewalls at key Internet gateways; China's famous "Great...

Computer Vision Using Local Binary Patterns (Computational Imaging and Vision)
Computer Vision Using Local Binary Patterns (Computational Imaging and Vision)

Humans receive the great majority of information about their environment through sight, and at least 50% of the human brain is dedicated to vision. Vision is also a key component for building artificial systems that can perceive and understand their environment. Computer vision is likely to change society in many ways; for example, it...

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