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Wind Energy Meteorology: Atmospheric Physics for Wind Power Generation (Green Energy and Technology)
Wind Energy Meteorology: Atmospheric Physics for Wind Power Generation (Green Energy and Technology)

This book is intended to give an introduction into the meteorological boundary conditions for power generation from the wind, onshore and offshore. It is to provide reliable meteorological information for the planning and running of this important kind of renewable energy. This includes the derivation of wind laws and wind profile...

Source SDK Game Development Essentials
Source SDK Game Development Essentials

Develop engaging and immersive mods with Source SDK

Overview

  • Create maps and mods using the tools provided with Source SDK
  • Learn how to use Hammer to create your own game worlds
  • Create goal-driven A.I. sequences and scripts
  • Master Source SDK tools with ease...
OGRE 3D 1.7 Application Development Cookbook
OGRE 3D 1.7 Application Development Cookbook

Harnessing the power of an elaborate graphics engine, such as Ogre 3D is time-consuming, but a highly rewarding pursuit. Developers, over the world, attest to Ogre's elegance, versatility, and efficiency, not to mention that its code is open source and supported by a thriving online community. This book explores many useful and fun ways...

Introduction to 3D Game Programming with DirectX 9.0
Introduction to 3D Game Programming with DirectX 9.0
This book is an introduction to programming interactive 3D computer graphics using DirectX 9.0, with an emphasis on game development. It teaches you the fundamentals of Direct3D, after which you will be able to go on to learn and apply more advanced techniques. Assumingly, since you have this book in your hands, you have a rough idea of what...
Understanding Enterprise SOA
Understanding Enterprise SOA
This book is for anyone in the business world or in the public sector who needs to make sense of the new emerging standards for virtually all major information technology decisions. For business professionals, this book is meant to explain and clarify—in business terms—the way web services and SOA work in a business setting. For IT...
RF Mems Circuit Design for Wireless Communications
RF Mems Circuit Design for Wireless Communications
This book examines the recent progress made in the emerging field of microelectromechanical systems (MEMS) technology in the context of its imminent insertion and deployment in radio frequency (RF) and microwave wireless applications. In particular, as the potential of RF MEMS to enable the implementation of sophisticated, yet low-power, portable...
Essentials of Knowledge Management
Essentials of Knowledge Management
"Managing knowledge has become a critical competency for organizations. Despite its importance, knowledge management is often seen as a complex, diffuse, and difficult-to-understand management practice. In his new book, Essentials of Knowledge Management, Bryan Bergeron continues to display his remarkable ability to thoughtfully,...
Vector Games Math Processors (Wordware Game Math Library)
Vector Games Math Processors (Wordware Game Math Library)
Vector math processors have, up until recently, been in the domain of
the supercomputer, such as the Cray computers. Computers that have
recently joined this realm are the Apple Velocity Engine (AltiVec)
coprocessor of the PowerPC G4 in Macintosh and UNIX computers, as
well as IBM’s Power PC-based Gekko used in the
...
Algorithms and Networking for Computer Games
Algorithms and Networking for Computer Games
Algorithms and Networking for Computer Games is an essential guide to solving the algorithmic and networking problems of modern commercial computer games, written from the perspective of a computer scientist. Combining algorithmic knowledge and game-related problems, the authors discuss all the common difficulties encountered in game...
Strategy Game Programming with DirectX 9.0
Strategy Game Programming with DirectX 9.0

Strategy Game Programming with DirectX 9.0 covers everything necessary for you to create a strategy game using C++ and DirectX 9.0. The book outlines the game development process and explains game mechanics, resource management, interface design, sound implementation, and more. Advanced topics include path-finding, particle system...

Getting Started with Unity 2018 - Third Edition: A Beginner's Guide to 2D and 3D game development with Unity
Getting Started with Unity 2018 - Third Edition: A Beginner's Guide to 2D and 3D game development with Unity

Learn how to use Unity 2018 by creating your very own 3D game while developing your essential skills

Key Features

  • Learn to create immersive 3D games and Virtual Reality experiences with Unity 2018
  • Build custom scripts to make your game characters interactive
  • ...
MATLAB® Recipes for Earth Sciences
MATLAB® Recipes for Earth Sciences
With this fourth edition the book makes its fi rst appearance as an interactive ebook. Th is format allows the reader to follow the contents in much the same way as they are presented in the courses that I teach at the University of Potsdam and elsewhere. During such courses the participants interact with the various tools by...
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