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Algorithms and Networking for Computer Games
Algorithms and Networking for Computer Games
Algorithms and Networking for Computer Games is an essential guide to solving the algorithmic and networking problems of modern commercial computer games, written from the perspective of a computer scientist. Combining algorithmic knowledge and game-related problems, the authors discuss all the common difficulties encountered in game...
Radio Propagation and Adaptive Antennas for Wireless Communication Links: Terrestrial, Atmospheric and Ionospheric
Radio Propagation and Adaptive Antennas for Wireless Communication Links: Terrestrial, Atmospheric and Ionospheric
An exhaustive exploration of radio propagation phenomena in a range of environments

Covering the basics of wireless communication system design, Radio Propagation and Adaptive Antennas for Wireless Communication Links provides a comprehensive overview of the many different situations in the over-the-terrain, atmospheric,...

Practical LEGO Technics: Bring Your LEGO Creations to Life (Technology in Action)
Practical LEGO Technics: Bring Your LEGO Creations to Life (Technology in Action)

You already know you can create amazing things with LEGO, but did you know you can also make vehicles that roll and model plans that include landing gear and flaps that actually extend and retract? You can even make functional robots without getting into Mindstorms and programming. In Practical LEGO Technics, Mark...

Analysis of Air-Based Mechanization and Vertical Envelopment Concepts and Technologies
Analysis of Air-Based Mechanization and Vertical Envelopment Concepts and Technologies
The Army After Next (AAN) concept of rapidly deployable mechanized battleforces in a tactical environment requires the forces to be readilytransported by vertical, or near-vertical, lift aircraft. In the nonlinearAAN battlefield, this may require the forces to be deployed near the enemy1ssecond echelon. The authors examined the performance of the...
Getting Started with Unity 2018 - Third Edition: A Beginner's Guide to 2D and 3D game development with Unity
Getting Started with Unity 2018 - Third Edition: A Beginner's Guide to 2D and 3D game development with Unity

Learn how to use Unity 2018 by creating your very own 3D game while developing your essential skills

Key Features

  • Learn to create immersive 3D games and Virtual Reality experiences with Unity 2018
  • Build custom scripts to make your game characters interactive
  • ...
Information Processing and Living Systems (Advances in Bioinformatics and Computational Biology)
Information Processing and Living Systems (Advances in Bioinformatics and Computational Biology)
Information processing and information flow occur in the course of an organism's development and throughout its lifespan. Organisms do not exist in isolation, but interact with each other constantly within a complex ecosystem. The relationships between organisms, such as those between prey or predator, host and parasite, and between mating...
Microsoft XNA 4.0 Game Development Cookbook
Microsoft XNA 4.0 Game Development Cookbook
The Microsoft XNA 4.0 Game Development Cookbook is all about what happens once you've completed the various introductory tutorials, and want to create something with a little more substance.

In this book, you'll find examples of how to flesh out some of the more complex, or initially less intuitive, pieces
...
Advances in Digital Terrain Analysis (Lecture Notes in Geoinformation and Cartography)
Advances in Digital Terrain Analysis (Lecture Notes in Geoinformation and Cartography)
Terrain analysis has been an active study field for years and attracted research studies from geographers, surveyors, engineers and computer scientists. With the rapid growth of Geographical Information System (GIS) technology, particularly the establishment of high resolution Digital Elevation Models (DEM) at national level, the challenge is now...
Ten Questions Science Can't Answer (Yet!): A Guide to Science's Greatest Mysteries
Ten Questions Science Can't Answer (Yet!): A Guide to Science's Greatest Mysteries
From the author of the bestselling The Science of the Hitchhiker's Guide to the Galaxy comes another incredible trip to an even more mysterious terrain. Michael Hanlon identifies ten scientific questions that we simply can't seem to answer and explains why these compelling mysteries will remain unsolved for...
Vector Games Math Processors (Wordware Game Math Library)
Vector Games Math Processors (Wordware Game Math Library)
Vector math processors have, up until recently, been in the domain of
the supercomputer, such as the Cray computers. Computers that have
recently joined this realm are the Apple Velocity Engine (AltiVec)
coprocessor of the PowerPC G4 in Macintosh and UNIX computers, as
well as IBM’s Power PC-based Gekko used in the
...
Grome Terrain Modeling with Ogre3D, UDK, and Unity3D
Grome Terrain Modeling with Ogre3D, UDK, and Unity3D

Create massive terrains and export them to the most popular game engines

Overview

  • A comprehensive guide for terrain creation.
  • Step-by-step walkthrough of Grome 3.1 and toolset.
  • Export terrains to Unity3D, UDK, and Ogre3D.

In Detail

Grome...

Light and Lens: Photography in the Digital Age
Light and Lens: Photography in the Digital Age
Light & Lens: Photography in the Digital Age is a groundbreaking introductory book that clearly and concisely provides the instruction and building blocks necessary to create thought-provoking digitally based photographs. It is an adventurous idea book that features numerous classroom-tested assignments and exercises from leading...
unlimited object storage image
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