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Mudbox 2013 Cookbook
Sculpting software has changed the face of the 3D industry. Whether you are creating a
character for the next Avatar movie or adding details to a post apocalyptic city in The Last
of Us, 3D sculpting has become an essential tool for creating a level of realism in digital art
that was much harder to achieve in the past. A couple of... | | My Age of Anxiety: Fear, Hope, Dread, and the Search for Peace of Mind
A riveting, revelatory, and moving account of the author’s struggles with anxiety, and of the history of efforts by scientists, philosophers, and writers to understand the condition
As recently as thirty-five years ago, anxiety did not exist as a diagnostic category. Today, it is the most common form of... | | Unreal Development Kit Beginner's Guide
UDK offers a fully integrated editing environment through the renowned Unreal Editor. You will learn all of the engine's key tools which are accessible through Unreal Editor. You will learn the basics, from installing to navigating around the editor. You will then start putting together your first level using step-by-step instructions.
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Game Art for Teens (Game Development Series)Wouldn?t you love to create really great art for your games? The kind of art that keeps players coming back for more? Now you can! Game Art for Teens is full of step-by-step, hands-on projects that allow you to begin creating art right away. Each project includes easy-to-follow examples that help you master each concept, making it easy to put what... | | Database Administration: The Complete Guide to Practices and Procedures"One of Craig's hallmarks is his ability to write in a clear, easy-to-read fashion. The main purpose of any technical book is to transfer information from writer to reader, and Craig has done an excellent job. He wants the reader to learn—and it shows." —Chris Foot, Senior Oracle Certified Instructor,... | | GPU Gems 3It has been only three years since the first GPU Gems book was introduced, and some areas of real-time graphics have truly become ultrarealistic. Chapter 14, "Advanced Techniques for Realistic Real-Time Skin Rendering," illustrates this evolution beautifully, describing a skin... |
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