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 Maya Studio Projects Texturing and Lighting (Wiley Desktop Editions)
“Half of good lighting╇ is good texturing, and half of good texturing
is good lighting” is my favorite sage advice to new animators. It’s difficult to separate the
two areas of computer animation. Texturing—the re-creation of specific surface qualities
through the application of shaders,... |  |  ShaderX2: Introductions and Tutorials with DirectX 9.0This book is a collection of articles that explain the foundations of shader programming, from the High Level Shading Language and version 3.0 shader models to shadow mapping and stencil shadow volumes. The following provides a brief overview of these articles: Jason L. Mitchell and Craig Peeper, one of the creators of HLSL ... |  |  OpenGL(R) Shading LanguageThe OpenGL® Shading Language, a high-level procedural shading language for OpenGL®, is the most important new development in graphics programming to emerge in years. OpenGL is the leading cross-platform 3D-graphics API, and the OpenGL Shading Language allows developers to take total control over the most important stages of the... |
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 Game Character Development with MayaIf you thought Angelina Jolie was responsible for Lara Croft's curves, think again! Long before the Hollywood actress brought the Tomb Raider heroine to life, Alias' 3D modeling software Maya was used to create the lovely Lara; Ms. Jolie simply filled in her curves! When you're ready to start creating equally compelling... |  |  Modeling and Animation Using Blender: Blender 2.80: The Rise of Eevee
Discover the 3D-modeling and animation power of Blender 3D. This book starts with a brief introduction to Blender 3D including installation and the user interface. The following two chapters then introduce you to the upgraded tools in Blender 2.80 for 3D modeling, texturing, shading, and animation. The last chapter discusses the... |  |  Game Character Creation with Blender and Unity
A complete guide to creating usable, realistic game characters with two powerful tools
Creating viable game characters requires a combination of skills. This book teaches game creators how to create usable, realistic game assets using the power of an open-source 3D application and a free game engine. It presents a... |
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 ZBrush Character Creation: Advanced Digital Sculpting
A stunning, content-rich update to this top-selling ZBrush guide!
This second edition of ZBrush Character Creation has been fully updated for ZBrush 4, the newest version of this fascinating and popular 3D sculpting software. ZBrush enables users to create detailed organic models using a brush-based toolset and... |  |  Introducing Autodesk Maya 2013
A complete update to the popular Autodesk Official Training Guide for Maya
Maya is the industry-leading 3D animation and effects software used in movies, visual effects, games, cartoons, and other animation. This bestselling, official guide is a must for 3D beginners who want a thorough grounding in this dynamic and complex... |  | |
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