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An Essential Introduction to Maya Character Rigging with DVD
An Essential Introduction to Maya Character Rigging with DVD
Discover the concepts and techniques required to rig engaging CG character models with Maya in this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them.

Every technique and tip is backed up with practical tutorials, using the
...
Source SDK Game Development Essentials
Source SDK Game Development Essentials

Develop engaging and immersive mods with Source SDK

Overview

  • Create maps and mods using the tools provided with Source SDK
  • Learn how to use Hammer to create your own game worlds
  • Create goal-driven A.I. sequences and scripts
  • Master Source SDK tools with ease...
Experience XSI 4: The Official SOFTIMAGE | XSI 4 Guide to Character Creation
Experience XSI 4: The Official SOFTIMAGE | XSI 4 Guide to Character Creation
XSI is the next generation in digital animation software. It was used to create some of the first realistic CG characters developed for film and it continues to be used by artists and animators worldwide in new and creative ways and in many different fields-from computer games to the film industry, from commercials to music videos. This official...
ZBrush Character Creation: Advanced Digital Sculpting
ZBrush Character Creation: Advanced Digital Sculpting
ZBrush's popularity is exploding giving more CG artists the power to create stunning digital art with a distinctively fine art feel. ZBrush Character Creation: Advanced Digital Sculpting is the must-have guide to creating highly detailed, lush, organic models using the revolutionary ZBrush software. Digital sculptor Scott Spencer guides...
OpenGL SuperBible: Comprehensive Tutorial and Reference (5th Edition)
OpenGL SuperBible: Comprehensive Tutorial and Reference (5th Edition)

OpenGL® SuperBible, Fifth Edition is the definitive programmer’s guide, tutorial, and reference for the world’s leading 3D API for real-time computer graphics, OpenGL 3.3. The best all-around introduction to OpenGL for developers at all levels of experience, it clearly explains both the API...

Introducing Maya 6: 3D for Beginners
Introducing Maya 6: 3D for Beginners

"If you're just beginning to dive into the world of 3D, this is the book for you."
--Animation Magazine

Alias' Academy Award winning Maya 3D animation and effects software leads the industry in technological innovation. Film and video artists, computer game developers,...

Mastering Autodesk 3ds Max 2013
Mastering Autodesk 3ds Max 2013
A signifi cant portion of your work as a 3D artist will involve sketching and drawing throughout the design process. Not only will these visual explorations help convey your ideas to others, but they will help you see problems within a design and help you refi ne your ideas. 3D computer modeling and animation take design...
Microsoft XNA Game Studio 3.0 Unleashed
Microsoft XNA Game Studio 3.0 Unleashed

Using XNA Game Studio 3.0, any programmer can master the art of game development and begin selling games to millions of Xbox 360 users worldwide. Now, there’s a practical, comprehensive guide to game development with Microsoft’s powerful new XNA Game Studio 3.0 and the entire XNA Framework.

Autodesk 3ds Max 2016 Essentials
Autodesk 3ds Max 2016 Essentials

Start animating right away with this tutorial-based guide to Autodesk 3ds Max 2016

Autodesk 3ds Max 2016 Essentials is your perfect hands-on guide to start animating quickly. Using approachable, real-world exercises, you'll master the fundamentals of this leading animation software by following full-color screen...

XNA 4 3D Game Development by Example: Beginner's Guide
XNA 4 3D Game Development by Example: Beginner's Guide
Microsoft's XNA Framework provides C# developers with a robust and efficient method of utilizing the DirectX and Direct3D Application Programming Interfaces (APIs) in order to build 3D games for the Windows, Xbox 360, and Windows Phone platforms.

This book will present a series of video games, utilizing the XNA
...
Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox
Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox
Thank you for choosing, in my opinion, one of the best books available for next-generation modeling and 3D game art techniques. I would like to take a moment to say a few words regarding the purpose of this book (or, as I would call it, training courseware) and what you can expect to learn from it. Many years ago when I was new to 3D and learning...
Getting Started with Lumion 3D
Getting Started with Lumion 3D

Create a professional architectural visualization in minutes using Lumion 3D

Overview

  • A beginner's guide to architectural visualization
  • Tips and tricks for modelling, texturing, and rendering using Lumion 3D
  • Add a special touch to your images with Photoshop
...
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