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Photographic Rendering with V-Ray for SketchUp
Photographic Rendering with V-Ray for SketchUp

Turn your 3D modeling into photographic realism with this superb guide for SketchUp users. Through concrete examples, screenshots, and images, you'll learn the practical side to photographic rendering using V-Ray.

Overview

  • Clear, step-by-step instructions that teach you how to use the most important...
Introducing 3ds Max 2008
Introducing 3ds Max 2008
Introducing 3ds Max 2008 breaks down the complexities of 3D modeling, texturing, animating, and visual effects. You'll jump right into the 3ds Max pipeline—from preproduction through postproduction—with clear-cut explanations, tutorials, and hands-on projects to build your skills. A special color insert includes real-world...
3D Game Textures: Create Professional Game Art Using Photoshop
3D Game Textures: Create Professional Game Art Using Photoshop
"After reading this you'll have a far better understanding of what it takes to become successful in the games world..." - Advanced Photoshop, April 2006

"Ahearn's book can and will help you become a much better artist, even if you never did much texturing before." - Apogee Photo Magazine, August 2006

...
Maya Professional Tips and Techniques
Maya Professional Tips and Techniques
Get More Out of Maya in Less Time

Work better and faster in Maya with the quick-hit tips and techniques in this practical book. Designed for busy Maya users, this guide offers dozens of how-tos, workarounds, and shortcuts culled from years of experience in a fast-paced, deadline-driven production pipeline. You'll discover...

3D Lighting: History, Concepts, and Techniques (With CD-ROM) (Graphics Series)
3D Lighting: History, Concepts, and Techniques (With CD-ROM) (Graphics Series)
The majority of computer graphics books are either too general or too application-specific. The field of 3-D computer graphics possesses tremendous depth, and any aspect of it is worthy of a focused career. In large studios, artists concentrate on just one phase of production, be it modeling, texturing, animation, or rendering. If you're...
Ultimate Game Design: Building Game Worlds
Ultimate Game Design: Building Game Worlds

Filled with tips and techniques from veteran game designers at Sony, Blizzard, Disney, LucasArts, Activision, 3DO, and many others!

Plan, design, and create enthralling game environments complete with richly animated characters and objects by applying the expert techniques described in this one-of-a-kind resource. Veteran game developer...

LightWave 3D 8 Texturing (Wordware Game and Graphics Library)
LightWave 3D 8 Texturing (Wordware Game and Graphics Library)
Before we begin to explore all the theory and techniques that are involved
in the process of texturing, it is vital to observe the world around you in
such a way as to enable you to understand exactly what you need to create
within the computer-generated environment in which you work. Merely
observing the world on a superficial
...
Modeling, UV Mapping, and Texturing 3D Game Weapons (Wordware Game Developer's Library)
Modeling, UV Mapping, and Texturing 3D Game Weapons (Wordware Game Developer's Library)
This book is all meat and cuts right to the point - modeling and texturing game weapons like a professional. Written by Christian Chang, weapons modeler on America's Army and now at EA, this book delivers what the reader wants. Starting with a discussion on customizing your modeling application for ease of use, the book emphasizes the importance of...
Digital Texturing & Painting
Digital Texturing & Painting
If you work in 3D, you must have this book. More than a compendium of techniques for the texture professional, (digital) Texturing & Painting gets to the heart of being an artist in the digital realm. With this inspired guide, you'll learn to translate the enviroments you experience into an expressive, complete digital style:
The Dark Side of Game Texturing
The Dark Side of Game Texturing

A perfect and direct starting point for a beginner game texture artist! "The Dark Side of Game Texturing" is also an excellent reference for intermediate artists, or for those who want to further their digital art skills. Learn how to create game textures similar to the eerie, sinister, and ominous textures seen in great video games...

Advanced Maya Texturing and Lighting
Advanced Maya Texturing and Lighting
If you already understand the basics of Maya, the industry-leading 3D animation and effects software, you’ll be ready to move on to the sophisticated topics in this updated edition of Advanced Maya Texturing and Lighting. Detailed, easy-to-follow instructions will teach you the real-world production secrets that professional...
LightWave v9 Texturing (Wordware Game and Graphics Library)
LightWave v9 Texturing (Wordware Game and Graphics Library)
LightWave v9 Texturing takes you behind the fine art of texturing and surfacing interesting and detailed textures for your 3D objects using LightWave 3D. Texturing and prepping your objects for texturing is a task that many artists find intimidating and/or confusing. LightWave v9 Texturing breaks down this process and makes it easier to understand...
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