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3D Game Textures, Second Edition: Create Professional Game Art Using Photoshop
3D Game Textures, Second Edition: Create Professional Game Art Using Photoshop

Finally the eagerly-awaited next edition of Luke Ahearn's cornerstone game art book: 3D Game Textures is on its way. The book will be refreshed per the latest revision of Photoshop and the latest game industry trends and developments. 3D Game Textures allows next-gen game artists to learn to create everything from bricks to books in...

Real World modo: The Authorized Guide: In the Trenches with modo
Real World modo: The Authorized Guide: In the Trenches with modo

Explore one of the most exciting 3D tools on the market, modo, with Real-World modo - the  Luxology approved, concept and principle- driven guide.  Learn to apply the revolutionary, artist-friendly modo toolset with its powerful 3D rendering engine to your project workflows.  In a clear, motivating, and entertaining style,...

Opengl Programming Guide: The Official Guide to Learning Opengl, Version 1.1
Opengl Programming Guide: The Official Guide to Learning Opengl, Version 1.1

OpenGL is a powerful software interface for graphics hardware that allows graphics programmers to produce high-quality color images of 3D objects. The functions in the OpenGL library enable programmers to build geometric models, view models interactively in 3D space, control color and lighting, manipulate pixels, and perform such tasks as alpha...

Texturing and Modeling, Third Edition: A Procedural Approach
Texturing and Modeling, Third Edition: A Procedural Approach

What is a realistic image? This is an age-old question in art, and a contemporary question in computer graphics. This book provides a modern answer involving the computer and a new definition of realism.

The classic definition of realism has been veridical realism. Does the picture pass the comparison test? That is, would an...

Creating Game Art for 3D Engines (Game Development)
Creating Game Art for 3D Engines (Game Development)
Learn how to create commercial-quality game art and make it come alive in a 3D engine! "Creating Game Art for 3D Engines" is the ideal guide for the serious student or aspiring animator who wants to learn how to create and successfully export game art, from simple shapes to full-blown characters. Using Autodesk® 3ds Max® to...
WebGL: Up and Running
WebGL: Up and Running
In early 1994, Tim Berners-Lee put out an open call for a virtual reality specification for the Web; Mark Pesce and I answered. Only being able to afford one plane ticket, we sent Mark to Geneva to present our Labyrinth prototype at the first-ever World Wide Web Developers’ Conference. With typical bombast,...
Cinema 4D R14 Cookbook, 2nd Edition
Cinema 4D R14 Cookbook, 2nd Edition

Elevate your art to the fourth dimension with Cinema 4D R14

Overview

  • Master all the important aspects of Cinema 4D
  • Learn how real-world knowledge of cameras and lighting translates onto a 3D canvas
  • Learn advanced features like Mograph, Xpresso, Dynamics, Sculpting, and...
Introduction to 3D Game Programming with DirectX 9.0
Introduction to 3D Game Programming with DirectX 9.0
This book is an introduction to programming interactive 3D computer graphics using DirectX 9.0, with an emphasis on game development. It teaches you the fundamentals of Direct3D, after which you will be able to go on to learn and apply more advanced techniques. Assumingly, since you have this book in your hands, you have a rough idea of what...
Introducing Maya 2008
Introducing Maya 2008
Enter A New Dimension With Maya 2008

The Academy Award–winning Maya 3D animation and effects software is the top choice for film and video artists, game developers, and 3D design professionals. Learn to build, render, and animate your own digital models and scenes, and begin to develop professional-level Maya skills...

Photographic Rendering with V-Ray for SketchUp
Photographic Rendering with V-Ray for SketchUp

Turn your 3D modeling into photographic realism with this superb guide for SketchUp users. Through concrete examples, screenshots, and images, you'll learn the practical side to photographic rendering using V-Ray.

Overview

  • Clear, step-by-step instructions that teach you how to use the most important...
Photoshop 3D for Animators
Photoshop 3D for Animators

Photoshop is not just for photographers anymore. Photoshop 3D for Animators is one of the only titles available that discusses 3D Photoshop techniques specifically for animators. Now with Adobe CSX, 3D Digital artists can integrate 3D models into Photoshop or create 3D models in Photoshop with the high capability to customize, edit...

Beginning Blender: Open Source 3D Modeling, Animation, and Game Design
Beginning Blender: Open Source 3D Modeling, Animation, and Game Design

A new world of creative possibilities is opened by Blender, the most popular and powerful open source 3D and animation tool. Blender is not just free software; it is also an important professional tool used in animated shorts, television commercials, and shows, as well as in production for films like Spiderman 2. Lance...

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