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 |  |  Real-Time Embedded Multithreading Using ThreadX, Second EditionGet up to speed with the ThreadX 5 real time operating system - deployed in over 500 million devices worldwide!
This second edition of Real-Time Embedded Multithreading contains the fundamentals of developing real-time operating systems and multithreading with all the new functionality of ThreadX Version 5. ThreadX has been... |  |  Web Application Design Patterns (Interactive Technologies)Increasingly, software applications are built using web technologies and made accessible via web browsers (e.g., Internet Explorer, Firefox, Safari, and Opera). They are commonly referred to as web applications, or hosted applications—applications based on a software as a service (SaaS) model1 or cloud computing
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 Windows Server 2008 PKI and Certificate Security (PRO-Other)Get in-depth guidance for designing and implementing certificate-based security solutions straight from PKI expert Brian Komar. No need to buy or outsource costly PKI services when you can use the robust PKI and certificate-based security services already built into Windows Server 2008! This in-depth reference teaches you how to design and... |  |  Maya Feature Creature Creations (Graphics Series)When I was growing up, there were almost no learning resources at my disposal. Trial and error is extremely frustrating. Around the age of seven, I saw an interview with Ray Harryhausen on the making of Clash of the Titans. That was the first “making of ” I’d seen. He discussed making foam puppets from sculptures and placing... |  |  Web 2.0 Security - Defending AJAX, RIA, AND SOAService-Oriented Architecure (SOA), Rich Internet Applications (RIA), and Asynchronous Java and eXtended Markup Language (Ajax) comprise the backbone behind now-widespread Web 2.0 applications, such as MySpace, Google Maps, Flickr, and Live.com. Although these robust tools make next-generation Web applications possible, they also add new security... |
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 Beginning Game Programming with FlashIf you are new to game programming and want to learn how to create dynamic, robust, and fun 2D games, "Beginning Game Programming with Flash" is the book for you! Written for introductory game programming students and other enthusiasts, the book begins with an overview of the Flash graphical user interface (GUI), explaining the four main... |  |  Macromedia Flash 8 @work: Projects and Techniques to Get the Job DonePhillip Kerman's Macromedia Flash 8 @work: Projects and Techniques to Get the Job Done approaches learning from a different perspective than the typical book on a web graphics application. Rather than simply describing how to use each feature of a product, Macromedia Flash 8 @work introduces key tools in a single chapter and... |  |  Understanding Telephone Electronics, Fourth Edition (Newnes)Covers conventional telephone fundamentals! Explores how telephone systems operate and how digital electronics replace them. "Introduces state-of-the-art speech circuits, dialing, ringing, and central office electronics. Dissects modems and digital transmission techniques. Studies microcomputers and cellular phones. Helps readers increase... |
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