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Beginning WebGL for HTML5
Beginning WebGL for HTML5

WebGL (Web-based Graphics Language) is a wonderful and exciting new technology that lets you create

powerful 3D graphics within a web browser. The way that this is achieved is by using a JavaScript API that interacts with the Graphics Processing Unit (GPU). This book will quickly get you on your way to demystify shaders and
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Programming 3D Applications with HTML5 and WebGL: 3D Animation and Visualization for Web Pages
Programming 3D Applications with HTML5 and WebGL: 3D Animation and Visualization for Web Pages

Create high-performance, visually stunning 3D applications for the Web, using HTML5 and related technologies such as CSS3 and WebGL—the emerging web graphics standard. With this book, you’ll learn how to use the tools, frameworks, and libraries for building 3D models and animations, mind-blowing visual effects, and...

HTML5 Games Most Wanted: Build the Best HTML5 Games
HTML5 Games Most Wanted: Build the Best HTML5 Games

HTML5 Games Most Wanted gathers the top HTML5 games developers and reveals the passion they all share for creating and coding great games. You'll learn programming tips, tricks, and optimization techniques alongside real-world code examples that you can use in your own projects. You won't just make...

Learning Three.js: The JavaScript 3D Library for WebGL - Second Edition
Learning Three.js: The JavaScript 3D Library for WebGL - Second Edition

Create stunning 3D graphics in your browser using the Three.js JavaScript library

About This Book

  • Enhance your 3D graphics with light sources, shadows, advanced materials, and textures
  • Load models from external sources, and visualize and animate them directly from JavaScript
  • ...
OpenGL Insights
OpenGL Insights

OpenGL is not a single API anymore. OpenGL has involved into a family of APIs, with OpenGL, OpenGL ES, and WebGL being closely related siblings that enable application developers to write and deploy graphics applications on a wide variety of platforms and operating systems. OpenGL has become an ecosystem; 3D graphics is truly everywhere now....

WebGL Beginner's Guide
WebGL Beginner's Guide
WebGL is a new web technology that brings hardware-accelerated 3D graphics to the browser without requiring the user to install additional software. As WebGL is based on OpenGL and brings in a new concept of 3D graphics programming to web development, it may seem unfamiliar to even experienced web developers.

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Learning Three.js: The JavaScript 3D Library for WebGL
Learning Three.js: The JavaScript 3D Library for WebGL

Three.js makes creating 3D computer graphics on a web browser a piece of proverbial cake, and this practical tutorial makes it easier still. All you need to know is basic JavaScript and HTML.

Overview

  • Create and animate beautiful 3D graphics directly in the browser using JavaScript without the need to...
WebGL Game Development
WebGL Game Development

WebGL is the standard for rendering 3D graphics in a browser using JavaScript. This book will teach you to exploit the full potential of WebGL in game development by rendering complex 3D objects. The essential tutorial.

Overview

  • Load and render complex 3D objects in WebGL using JavaScript
  • ...
WebGL Programming Guide: Interactive 3D Graphics Programming with WebGL (OpenGL)
WebGL Programming Guide: Interactive 3D Graphics Programming with WebGL (OpenGL)

Using WebGL®, you can create sophisticated interactive 3D graphics inside web browsers, without plug-ins. WebGL makes it possible to build a new generation of 3D web games, user interfaces, and information visualization solutions that will run on any standard web browser, and on PCs, smartphones, tablets, game...

Professional WebGL Programming: Developing 3D Graphics for the Web
Professional WebGL Programming: Developing 3D Graphics for the Web

Everything you need to know about developing hardware-accelerated 3D graphics with WebGL!

As the newest technology for creating 3D graphics on the web, in both games, applications, and on regular websites, WebGL gives web developers the capability to produce eye-popping graphics. This book teaches you how to use WebGL to...

WebGL: Up and Running
WebGL: Up and Running
In early 1994, Tim Berners-Lee put out an open call for a virtual reality specification for the Web; Mark Pesce and I answered. Only being able to afford one plane ticket, we sent Mark to Geneva to present our Labyrinth prototype at the first-ever World Wide Web Developers’ Conference. With typical bombast,...
Real-Time 3D Graphics with WebGL 2: Build interactive 3D applications with JavaScript and WebGL 2 (OpenGL ES 3.0), 2nd Edition
Real-Time 3D Graphics with WebGL 2: Build interactive 3D applications with JavaScript and WebGL 2 (OpenGL ES 3.0), 2nd Edition
A comprehensive guide with 80+ examples on 3D programming in WebGL2, covering computer graphics topics such as rendering, 3D math, cameras, and more.

Key Features:
  • Create visually stunning, high-performance 3D applications for the web with WebGL 2
  • ...
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