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Director's Third Dimension: Fundamentals of 3D Programming in Director 8.5 (With CD-ROM)
Director's Third Dimension: Fundamentals of 3D Programming in Director 8.5 (With CD-ROM)
Director's Third Dimension has been designed with the Director developer with little or no 3D experience in mind. The purpose is threefold: To explain the fundamental concepts necessary to begin working with 3D; To demonstrate how these concepts manifest themselves in Director; To demonstrate strategies for the application of these concepts...
Creating Game Art for 3D Engines (Game Development)
Creating Game Art for 3D Engines (Game Development)
Learn how to create commercial-quality game art and make it come alive in a 3D engine! "Creating Game Art for 3D Engines" is the ideal guide for the serious student or aspiring animator who wants to learn how to create and successfully export game art, from simple shapes to full-blown characters. Using Autodesk® 3ds Max® to...
3ds Max 2009 Bible
3ds Max 2009 Bible
The only comprehensive reference-tutorial on 3ds Max available, this book is everyone's favorite. Whether you're a beginner looking for 3D basics or a full-fledged animator seeking new ways to dazzle viewers with your creations, it's all here. You'll find pages of professional tips, loads of advice, and more than 150 step-by-step tutorials...
Deconstructing the Elements with 3ds Max, Third Edition: Create natural fire, earth, air and water without plug-ins
Deconstructing the Elements with 3ds Max, Third Edition: Create natural fire, earth, air and water without plug-ins

ALL NEW TUTORIALS IN THIS NEW 3RD EDITION provide a unique and rigorous approach to teaching 3d artists the art and techniques of creating CG environments with the latest version of 3ds Max (200,000+ users).

3ds Max is the leading 3D modeling, animation, and rendering solution for artists, schools, and production
...

Stop Motion: Passion, Process and Performance
Stop Motion: Passion, Process and Performance
"This is a must-have book for anyone interested in the art of animation and I urge you to buy it and see for yourself what a feast for the eyes and the intellect it is!" .. World Animation Journal

In-depth discussion of the creativity behind making stop motion animated films from the masters of the craft - including Tom
...
Filming the Fantastic:  A Guide to Visual Effects Cinematography
Filming the Fantastic: A Guide to Visual Effects Cinematography
Reveals industry secrets for producing professional special effects!

Don't waste valuable time and budget fixing your footage in post! Shoot the effects you want effectively and creatively the first time.

This full-color step-by step guide to visual effects cinematography empowers you to plan out and execute
...
Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D
Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D
Learn all about Blender, the premier open-source 3D software, in Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D. You will find step-by-step instructions for using Blender’s complex features and full-color visual examples with detailed descriptions of the processes. If you’re an advanced...
Introducing Maya 6: 3D for Beginners
Introducing Maya 6: 3D for Beginners

"If you're just beginning to dive into the world of 3D, this is the book for you."
--Animation Magazine

Alias' Academy Award winning Maya 3D animation and effects software leads the industry in technological innovation. Film and video artists, computer game developers,...

Animation Writing and Development, : From Script Development to Pitch (Focal Press Visual Effects and Animation)
Animation Writing and Development, : From Script Development to Pitch (Focal Press Visual Effects and Animation)
"The real value of this tome lies in its concise technical approach, offering newcomers various route-maps through the storytelling maze." - Imagine magazine

Become a successful Animation Writer!

The art. The craft. The business. Animation Writing and Development takes students and
...
Digital Character Animation 2, Volume II: Advanced Techniques (Digital Character Animation)
Digital Character Animation 2, Volume II: Advanced Techniques (Digital Character Animation)
At last, George Maestri’s advanced-techniques volume of his groundbreaking [digital] Character Animation book. Completely new: No updated material from the first volume (covering Essential Techniques) or from the first edition (published in 1996 and now out of print). If you are into 3D animation at all—learning, practicing (or managing...
Inside LightWave v9
Inside LightWave v9
You hold in your hands the best-selling guide to NewTek's LightWave 3D animation software, completely updated for LightWave v9 by award-winning animator and trainer Dan Ablan. Rather than rehash the documentation like other books, this down-to-earth, easy-to-follow guide offers an invaluable set of project tutorials that teach you the ins and...
Introducing 3ds Max 2008
Introducing 3ds Max 2008
Introducing 3ds Max 2008 breaks down the complexities of 3D modeling, texturing, animating, and visual effects. You'll jump right into the 3ds Max pipeline—from preproduction through postproduction—with clear-cut explanations, tutorials, and hands-on projects to build your skills. A special color insert includes real-world...
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