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 |  |  Creating Game Art for 3D Engines (Game Development)Learn how to create commercial-quality game art and make it come alive in a 3D engine! "Creating Game Art for 3D Engines" is the ideal guide for the serious student or aspiring animator who wants to learn how to create and successfully export game art, from simple shapes to full-blown characters. Using Autodesk® 3ds Max® to... |  |  3ds Max 2009 BibleThe only comprehensive reference-tutorial on 3ds Max available, this book is everyone's favorite. Whether you're a beginner looking for 3D basics or a full-fledged animator seeking new ways to dazzle viewers with your creations, it's all here. You'll find pages of professional tips, loads of advice, and more than 150 step-by-step tutorials... |
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 |  |  Stop Motion: Passion, Process and Performance"This is a must-have book for anyone interested in the art of animation and I urge you to buy it and see for yourself what a feast for the eyes and the intellect it is!" .. World Animation Journal
In-depth discussion of the creativity behind making stop motion animated films from the masters of the craft - including Tom... |  |  Filming the Fantastic: A Guide to Visual Effects CinematographyReveals industry secrets for producing professional special effects!
Don't waste valuable time and budget fixing your footage in post! Shoot the effects you want effectively and creatively the first time.
This full-color step-by step guide to visual effects cinematography empowers you to plan out and execute... |
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 |  |  Inside LightWave v9You hold in your hands the best-selling guide to NewTek's LightWave 3D animation software, completely updated for LightWave v9 by award-winning animator and trainer Dan Ablan. Rather than rehash the documentation like other books, this down-to-earth, easy-to-follow guide offers an invaluable set of project tutorials that teach you the ins and... |  |  Introducing 3ds Max 2008Introducing 3ds Max 2008 breaks down the complexities of 3D modeling, texturing, animating, and visual effects. You'll jump right into the 3ds Max pipeline—from preproduction through postproduction—with clear-cut explanations, tutorials, and hands-on projects to build your skills. A special color insert includes real-world... |
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