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How to Cheat in Flash CS3: The art of design and animation in Adobe Flash CS3
How to Cheat in Flash CS3: The art of design and animation in Adobe Flash CS3
Frustrated by the overwhelming nature of Flash?

Want to get up to speed with the program fast so you can concentrate on your animation?

Need to solve problems quickly to get work done to time and to budget?

Then 'How to Cheat in Flash' is for you!

This book is different from the rest because it shows
...
Advanced RenderMan: Creating CGI for Motion Pictures (The Morgan Kaufmann Series in Computer Graphics)
Advanced RenderMan: Creating CGI for Motion Pictures (The Morgan Kaufmann Series in Computer Graphics)

Advanced RenderMan: Creating CGI for Motion Pictures is precisely what you and other RenderMan users are dying for. Written by the world's foremost RenderMan experts, it offers thoroughly updated coverage of the standard while moving beyond the scope of the original RenderMan Companion to provide in-depth information on...

Learning Anime Studio
Learning Anime Studio

Bring life to your imagination with the power of Anime Studio

About This Book

  • Draw and rig cartoon assets using a set of robust tools
  • Breathe life into your animated productions with in-depth sets and props
  • Learn tips and tricks to add appealing effects to your animated...
Animating with Flash 8: Creative Animation Techniques
Animating with Flash 8: Creative Animation Techniques

Whether you are a designer who hasn't yet used Flash, a professional animator who wants to create digital animation for the first time, or a Flash user who hasn't yet made the most of the animation features this book will show you how to bring your ideas to life.

Get to grips with Flash and bring inspiration to your
...

Deconstructing the Elements with 3ds Max, Third Edition: Create natural fire, earth, air and water without plug-ins
Deconstructing the Elements with 3ds Max, Third Edition: Create natural fire, earth, air and water without plug-ins

ALL NEW TUTORIALS IN THIS NEW 3RD EDITION provide a unique and rigorous approach to teaching 3d artists the art and techniques of creating CG environments with the latest version of 3ds Max (200,000+ users).

3ds Max is the leading 3D modeling, animation, and rendering solution for artists, schools, and production
...

Mastering Maya 2009
Mastering Maya 2009

The Ultimate Maya 2009 Resource for Intermediate to Advanced Users

If you already know the basics of Maya, now you can elevate your skills with Maya 2009 and the advanced coverage in this authoritative new reference and tutorial. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games,...

How to Cheat in Adobe Flash CS4: The art of design and animation
How to Cheat in Adobe Flash CS4: The art of design and animation
Need to solve problems quickly to develop creative projects to time and to budget? Want to hone your Flash skills so you can concentrate on your animation? ThenHow to Cheat in Flash is for you! Chris Georgenes shows how to work from the problem to the solution - from the viewpoint of an animator who has been commissioned...
3ds Max 2009 Bible
3ds Max 2009 Bible
The only comprehensive reference-tutorial on 3ds Max available, this book is everyone's favorite. Whether you're a beginner looking for 3D basics or a full-fledged animator seeking new ways to dazzle viewers with your creations, it's all here. You'll find pages of professional tips, loads of advice, and more than 150 step-by-step tutorials...
Creating Game Art for 3D Engines (Game Development)
Creating Game Art for 3D Engines (Game Development)
Learn how to create commercial-quality game art and make it come alive in a 3D engine! "Creating Game Art for 3D Engines" is the ideal guide for the serious student or aspiring animator who wants to learn how to create and successfully export game art, from simple shapes to full-blown characters. Using Autodesk® 3ds Max® to...
Flash MX Games: ActionScript for Artists
Flash MX Games: ActionScript for Artists

Flash MX provides the perfect platform to create fun games for Internet distribution. This book takes the reader through the entire process from creating the art and animation for these games, through to programming them ready for users across the world to enjoy the results. The book is split into four sections. The first section...

Unity Game Development Essentials
Unity Game Development Essentials
Game engines are central to the video games we know and love. From the artwork to the mathematics that underpin the frames onscreen, the engine calls the shots. Aside from offering one of the leading 3D game engines, Unity also provides a superlative development tool - a tool that can produce professional standard games for Mac, PC, and the Unity...
Designing Arcade Computer Game Graphics
Designing Arcade Computer Game Graphics
Graphics play a central role in the computer gaming experience, and arcade-style games are no exception. Designing Arcade Computer Game Graphics emphasizes the development of quality graphics for 2D arcade-style computer games, both online and offline, including such topics as game design and documentation, graphics tools, animation, proper color...
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