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Practical C++ Design: From Programming to Architecture
Go from competent C++ developer to skilled designer or architect using this book as your C++ design master class. This title will guide you through the design and implementation of a fun, engaging case study. Starting with a quick exploration of the requirements for building the application, you'll delve into selecting an ... | | Java(TM) EE 5 Tutorial, The (3rd Edition) (The Java Series)The Java™ EE 5 Tutorial, Third Edition, is the definitive, task-oriented, example-driven guide to programming server-side applications with Sun Microsystems' new Java(TM) EE 5 platform. Written by members of Sun's Java EE 5 platform team, this book enables new and intermediate Java programmers to build... | | Physics for Game DevelopersColliding billiard balls. Missile trajectories. Cornering dynamics in speeding cars. By applying the laws of physics, you can realistically model nearly everything in games that bounces around, flies, rolls, slides, or isn't sitting still, to create compelling, believable content for computer games, simulations, and animation. Physics for Game... |
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Implementing SOA Using Java EE
The Practitioner’s Guide to Implementing SOA with Java EE Technologies
This book brings together all the practical insight you need to successfully architect enterprise solutions and implement them using SOA and Java... | | Beginning Silverlight 4 in C#
The growing popularity of Web 2.0 applications is increasing user expectations for high-quality web site design, presentation, and functionality. It is into this climate that Microsoft is releasing Silverlight 4, the third and latest iteration of its cross-browser web presentation technology. Beginning Sliverlight 4 brings you to the... | | |
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