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Real-Time Shader Programming (The Morgan Kaufmann Series in Computer Graphics)
Real-Time Shader Programming (The Morgan Kaufmann Series in Computer Graphics)
An indispensable reference for the game developer, graphics programmer, game artist, or visualization programmer, to create countless real-time 3D effects.

Now that PC users have entered the realm of programmable hardware, graphics programmers can create 3D images and animations comparable to those produced by RenderMan's procedural
...
Sams Teach Yourself Creative Suite 2 All in One
Sams Teach Yourself Creative Suite 2 All in One
If you are faced with the challenge to learn the Adobe Creative Suite, you probably also find yourself faced with the challenge of carrying five big books to help you learn all that you need to know. Why take on more than is necessary? Sams Teach Yourself Adobe Creative Suite 2 All in One has all the answers to your Adobe Creative Suite...
Creative Evolutionary Systems (With CD-ROM)
Creative Evolutionary Systems (With CD-ROM)
This volume shows the current state of the art, and the science, of evolutionary creativity. It shows what can--and equally important, what can't--be done at the turn of the new millennium. What will have been achieved by the turn of the next one is anyone's guess. Meanwhile, it's intriguing, it's instructive, it's difficult, and it's fun!...
100% Photoshop: Create stunning artwork without using any photographs
100% Photoshop: Create stunning artwork without using any photographs

Photoshop is the world’s best-known, best-loved and just downright best photographic manipulation application. It’s used by retouchers, fine artists, graphic designers, photographers, and everyone who works with images in any form.

But there’s another side to Photoshop. In my work as an illustrator for...

The Digital Matte Painting Handbook
The Digital Matte Painting Handbook

From an early age, I wanted to be an artist. I was drawn first to comic books and then to science-fiction literature because of the wondrous images that fed my artistic imagination. When I read Edgar Rice Burroughs, Robert Heinlein, and Isaac Asimov as an adolescent, I would spend as much time studying the covers as I did reading the books,...

From Photoshop to Dreamweaver
From Photoshop to Dreamweaver

This book will show you how to combine the power of Adobe Photoshop 7 and Macromedia Dreamweaver MX, both the premier applications in their fields.

The book's core purpose is to teach the fundamentals of designing for the web using Photoshop and Dreamweaver, through a combination of theory and practical examples. We will start...

3D Game Textures: Create Professional Game Art Using Photoshop
3D Game Textures: Create Professional Game Art Using Photoshop
"After reading this you'll have a far better understanding of what it takes to become successful in the games world..." - Advanced Photoshop, April 2006

"Ahearn's book can and will help you become a much better artist, even if you never did much texturing before." - Apogee Photo Magazine, August 2006

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Game Interface Design
Game Interface Design
The interface is the heart and soul of a video game: it is the integral piece that allows a player to interact with the game. In order to create a great interface, you must carefully plan every detail. "Game Interface Design" helps you outline each step and define the goals for your interface. It covers the interface from the first image...
Interactive Data Visualization for the Web
Interactive Data Visualization for the Web

Create and publish your own interactive data visualization projects on the Web—even if you have little or no experience with data visualization or web development. It’s easy and fun with this practical, hands-on introduction. Author Scott Murray teaches you the fundamental concepts and methods of D3, a JavaScript library...

Idea to Image in Photoshop CS2: Rick Sammon's Guide to Enhancing Your Digital Photographs
Idea to Image in Photoshop CS2: Rick Sammon's Guide to Enhancing Your Digital Photographs

From "America's Most Popular Photo Expert" comes this beautiful book on working and playing with the Photoshop digital darkroom.

World-famous, award-winning professional photographer and writer Rick Sammon, author of 25 books and host of 2 television programs,...

Digital Lighting & Rendering
Digital Lighting & Rendering
New Riders' [digital] series is performing a tremendous service to the computer animation and graphics community. The newest addition to this family is [digital] Lighting & Rendering. Author Jeremy Birn has long been regarded as a talented computer graphics artist and generous writer, and he's been sharing his techniques and...
How Does One Cut a Triangle?
How Does One Cut a Triangle?

How Does One Cut a Triangle? is a work of art, and rarely, perhaps never, does one find the talents of an artist better suited to his intention than we find in Alexander Soifer and this book.       

—Peter D. Johnson, Jr.

This delightful book considers and solves many problems in dividing...

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