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How to do Everything with Adobe(R) Acrobat(R) 5.0Solutions-oriented book filled with step by step explanations of the various techniques needed for opening and publishing all types of documents in a wide range of platforms using Adobe Acrobat. Covers Adobe Acrobat 5. Softcover.
Sahlin provides the user with concise information about getting the most from all aspects of... | | Digital Character Painting Using Photoshop CS3 (Graphics Series)Digital Character Painting Using Photoshop CS3 is a brilliantly illustrated, full-color book that combines both the fundamentals of character design and the skills of digital painting. Completely updated using Photoshop CS3 as the primary tool, the book details how to create characters that elicit specific emotions and how to beautifully render... | | Computer Graphics for Artists II: Environments and CharactersIn this second volume of Computer Graphics for Artists the author, Andrew Paquette, guides the reader through the creation of realistic computer-generated backgrounds and characters. Rather than teach using a specific program, the author focuses on the theory required to ensure that the artist can create a convincing landscape, building, person or... |
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How To Do Everything with ContributeUpdate Web site content without knowing anything about HTML or Web page design! How to Do Everything with Macromedia Contribute will show you, step-by-step, how to edit text online, swap pictures and graphics, add links, and make all kinds of changes to Web pages without the time or expense of consulting a Web designer. Plus--work with... | | The Art of Rails (Programmer to Programmer)There is a certain state of mind, a certain transient condition that arises, where everything seems to resonate and effort becomes effortless. Athletes call it being in the zone, some others call it flow. Flow has nothing to do with triumph or accomplishment; it isn’t the product of your labors. Flow is the merging of a watchmaker and his... | | 3D Lighting: History, Concepts, and Techniques (With CD-ROM) (Graphics Series)The majority of computer graphics books are either too general or too application-specific. The field of 3-D computer graphics possesses tremendous depth, and any aspect of it is worthy of a focused career. In large studios, artists concentrate on just one phase of production, be it modeling, texturing, animation, or rendering. If you're... |
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