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Augmented Reality and Virtual Reality: The Power of AR and VR for Business (Progress in IS)
Augmented Reality and Virtual Reality: The Power of AR and VR for Business (Progress in IS)

This book presents a collection of the latest research in the area of immersive technologies, presented at the International Augmented and Virtual Reality Conference 2018 in Manchester, UK, and showcases how augmented reality (AR) and virtual reality (VR) are transforming the business landscape. Innovations in this field are seen as...

Augmented Reality with Kinect
Augmented Reality with Kinect

If you know C/C++ programming, then this book will give you the ability to develop augmented reality applications with Microsoft’s Kinect. By the end of the course you will have created a complete game.

Overview

  • Understand all major Kinect API features including image streaming, skeleton tracking...
Hands-On Reinforcement Learning with Python: Master reinforcement and deep reinforcement learning using OpenAI Gym and TensorFlow
Hands-On Reinforcement Learning with Python: Master reinforcement and deep reinforcement learning using OpenAI Gym and TensorFlow

A hands-on guide enriched with examples to master deep reinforcement learning algorithms with Python

Key Features

  • Enter the world of artificial intelligence using the power of Python
  • An example-rich guide to master various RL and DRL algorithms
  • Explore...
Multivariate Time Series Analysis: With R and Financial Applications
Multivariate Time Series Analysis: With R and Financial Applications

An accessible guide to the multivariate time series tools used in numerous real-world applications

Multivariate Time Series Analysis: With R and Financial Applications is the much anticipated sequel coming from one of the most influential and prominent experts on the topic of time series. Through a...

Beginning iOS AR Game Development: Developing Augmented Reality Apps with Unity and C#
Beginning iOS AR Game Development: Developing Augmented Reality Apps with Unity and C#

Create a fully featured application that’s both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy devices. 

No...

Augmented Learning: Research and Design of Mobile Educational Games
Augmented Learning: Research and Design of Mobile Educational Games
New technology has brought with it new tools for learning, and research has shown that the educational potential of video games resonates with scholars, teachers, and students alike. In Augmented Learning, Eric Klopfer describes the largely untapped potential of mobile learning games--games played on such handheld devices as cell phones,...
Beginning ARKit for iPhone and iPad: Augmented Reality App Development for iOS
Beginning ARKit for iPhone and iPad: Augmented Reality App Development for iOS

Explore how to use ARKit to create iOS apps and learn the basics of augmented reality while diving into ARKit specific topics. This book reveals how augmented reality allows you to view the screen on an iOS device, aim the camera at a nearby scene, and view both the real items in that scene as well as a graphic image overlaid on to...

Emerging Technologies of Augmented Reality: Interfaces and Design
Emerging Technologies of Augmented Reality: Interfaces and Design

Although the field of mixed reality has grown significantly over the last decade, there have been few published books about augmented reality, particularly the interface design aspects. Emerging Technologies of Augmented Reality: Interfaces and Design provides a foundation of the main concepts of augmented reality (AR), with a particular...

Virtual Reality: Second International Conference, ICVR 2007, Held as Part of HCI International 2007, Beijing, China, July 22-27, 2007, Proceedings
Virtual Reality: Second International Conference, ICVR 2007, Held as Part of HCI International 2007, Beijing, China, July 22-27, 2007, Proceedings
This book constitutes the refereed proceedings of the Second International Conference on Virtual Reality, ICVR 2007, held in Beijing, China in July 2007 in the framework of the 12th International Conference on Human-Computer Interaction, HCII 2007 with 8 other thematically similar conferences.

The 81 revised papers presented were carefully...

Augmented Reality: An Emerging Technologies Guide to AR
Augmented Reality: An Emerging Technologies Guide to AR
Augmented reality (AR) is a technology whose time has come. Conceived in rudimentary form as early as the 1960’s, AR is only now becoming truly practical. Recent advances in mobile processing, coupled with an explosion in digital storage capacity, ubiquity of wireless broadband connections, mass adoption of smart phones, and...
Unity 2018 Augmented Reality Projects: Build four immersive and fun AR applications using ARkit, ARCore, and Vuforia
Unity 2018 Augmented Reality Projects: Build four immersive and fun AR applications using ARkit, ARCore, and Vuforia

Create engaging Augmented Reality (AR) applications with Unity 3D that can be experienced with devices such as HoloLens and Daydream

Key Features

  • Learn the principles of AR application development
  • Work with the most popular sensors used in AR games and applications across...
Augmented Reality using Appcelerator Titanium Starter
Augmented Reality using Appcelerator Titanium Starter
I first starting thinking about human/machine augmentations in 2000 when I started a company focused in the Telco software space. Initially, I focused on how to enable wireless content development, but at that time, devices were primitive. High speed networks hadn't fully taken on in many areas of the U.S. for mobile networks...
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