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 Z-80 Microprocessor: Architecture, Interfacing, Programming and Design
This text is intended for microprocessor courses at the undergraduate level in technology and engineering. ll is a comprehensive treatment of the microprocessor. covering both hardware and software based on the Z80 microprocessor family. The text assumes a course in digital logic as a prerequisite; however, it does not assume a background in... |  |  Teach Yourself VISUALLY Web Design
The mechanics of Web design made easy for visual learners
An effective Web site combines good graphic design principles with a functional user interface. This colorful, step-by-step guide shows visual learners how to plan, develop, and publish a site, all with easy-to-follow lessons. Each task is illustrated with screen... |  |  Apple Training Series: GarageBand 09
Whether you’re an accomplished musician or a student, GarageBand is the most rewarding way to create, perform, and record your own music. In the only Apple-certified guide to GarageBand, composer Mary Plummer starts by teaching you the interface and basic recording techniques and moves on to arranging a song, editing and mixing... |
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 Mac Programming for Absolute Beginners
Want to learn how to program on your Mac? Not sure where to begin? Best-selling author Wallace Wang will explain how to get started with Cocoa, Objective-C, and Xcode. Whether you are an experienced Windows coder moving to the Mac or you are completely new to programming, you’ll see how the basic design of a Mac OS X... |  |  InDesign CS5 for Macintosh and Windows: Visual QuickStart Guide
Adobe InDesign CS5 for Macintosh and Windows: Visual QuickStart Guide highlights the important new features, as well as covering the ones readers have relied on in previous versions of InDesign. Complete coverage of InDesign CS5's new features includes: tools for interactive documents, including the new animation panel; simplified object... |  |  Cocos2d for iPhone 0.99 Beginner's Guide
Cocos2d for iPhone is a framework for building 2D games, applications, presentations, demos, and more. It was originally made for Python and then ported to IPhone by Ricardo Quesada as an open source project with the MIT license.
This book will teach you the fundamentals of how to write games with this framework. As this book is... |
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