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Z-80 Microprocessor: Architecture, Interfacing, Programming and Design
Z-80 Microprocessor: Architecture, Interfacing, Programming and Design

This text is intended for microprocessor courses at the undergraduate level in technology and engineering. ll is a comprehensive treatment of the microprocessor. covering both hardware and software based on the Z80 microprocessor family. The text assumes a course in digital logic as a prerequisite; however, it does not assume a background in...

Teach Yourself VISUALLY Web Design
Teach Yourself VISUALLY Web Design

The mechanics of Web design made easy for visual learners

An effective Web site combines good graphic design principles with a functional user interface. This colorful, step-by-step guide shows visual learners how to plan, develop, and publish a site, all with easy-to-follow lessons. Each task is illustrated with screen...

Apple Training Series: GarageBand 09
Apple Training Series: GarageBand 09

Whether you’re an accomplished musician or a student, GarageBand is the most rewarding way to  create, perform, and record your own music. In the only Apple-certified guide to GarageBand, composer Mary Plummer starts by teaching you the interface and basic recording techniques and moves on to arranging a song, editing and mixing...

On-Chip Communication Architectures: System on Chip Interconnect (Systems on Silicon)
On-Chip Communication Architectures: System on Chip Interconnect (Systems on Silicon)

Digital electronic devices such as mobile phones, video game consoles, and network routers typically contain one or more electronic (integrated circuit) chips that are composed of several components such as processors, dedicated hardware engines and memory, and are referred to as system-on-chip (SoC). These SoC designs are rapidly becoming...

Digital Design (Verilog): An Embedded Systems Approach Using Verilog
Digital Design (Verilog): An Embedded Systems Approach Using Verilog

This book provides a foundation in digital design for students in computer engineering, electrical engineering and computer science courses. It deals with digital design as an activity in a larger systems design context. Instead of focusing on gate-level design and aspects of digital design that have diminishing relevance in a real-world...

C++ for Beginners...Masters
C++ for Beginners...Masters

The purpose of this book is to provide an introductory text for understanding the C++ language and to empower the reader to write C++ programs. The book also introduces reader to the paradigm of object oriented programming. The main strength and USP of this book is that it is written by a student for students but...

Z80 Assembly Language Programming
Z80 Assembly Language Programming

This book describes assembly language programming. It assumes that you are familiar with An Introduction To Microcomputers Volume 1 —Basic Concepts (particulary Chapters 6 and 7). This book does not discuss  the general features of computers, microcomputers, addressing methods, or instruction sets; you should refer to An...

OpenSceneGraph 3.0: Beginner's Guide
OpenSceneGraph 3.0: Beginner's Guide

Written with a fast-paced but friendly and engaging approach, this Packt Beginner's Guide is designed to be placed alongside the computer as your guide and mentor. Step-by-step tutorials are bolstered by explanations of the reasoning behind what you are doing. You will quickly pick up the necessary skills, tips, and tricks for creating...

Encyclopedia of Entomology
Encyclopedia of Entomology

The Encyclopedia of Entomology brings together the expertise of more than 450 distinguished entomologists from 40 countries to provide a worldwide overview of insects and their close relatives. Combining the basic science of an introductory text with accurate, comprehensive detail, the Encyclopedia is a reliable...

Mac Programming for Absolute Beginners
Mac Programming for Absolute Beginners

Want to learn how to program on your Mac? Not sure where to begin? Best-selling author Wallace Wang will explain how to get started with Cocoa, Objective-C, and Xcode. Whether you are an experienced Windows coder moving to the Mac or you are completely new to programming, you’ll see how the basic design of a Mac OS X...

InDesign CS5 for Macintosh and Windows: Visual QuickStart Guide
InDesign CS5 for Macintosh and Windows: Visual QuickStart Guide

Adobe InDesign CS5 for Macintosh and Windows: Visual QuickStart Guide highlights the important new features, as well as covering the ones readers have relied on in previous versions of InDesign. Complete coverage of InDesign CS5's new features includes: tools for interactive documents, including the new animation panel; simplified object...

Cocos2d for iPhone 0.99 Beginner's Guide
Cocos2d for iPhone 0.99 Beginner's Guide

Cocos2d for iPhone is a framework for building 2D games, applications, presentations, demos, and more. It was originally made for Python and then ported to IPhone by Ricardo Quesada as an open source project with the MIT license.

This book will teach you the fundamentals of how to write games with this framework. As this book is...

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