Learning Robotics using Python
Design, simulate, program, and prototype an interactive autonomous mobile robot from scratch with the help of Python, ROS, and Open-CV!
About This Book
Design, simulate, build and program an interactive autonomous mobile robot
Program Robot Operating System using Python
PCs: The Missing Manual
Your vacuum comes with one. Even your blender comes with one. But your PC--something that costs a whole lot more and is likely to be used daily and for tasks of far greater importance and complexity--doesn't come with a printed manual. Thankfully, that's not a problem any longer: PCs: The Missing...
Blender 2.5 Lighting and Rendering
Each chapter develops a different aspect of a Blender technique. The book is essentially a step-by-step tutorial, which builds up your knowledge throughout. It has practical examples such as lighting a tricycle in open space, lighting a wine bottle on a table, and lighting a room that has a lamp as well as sunlight coming in through the...
Blender 2.5 Character Animation Cookbook
This book offers clear, illustrative, and easy-to-follow recipes to create character rigs and
animations for common situations. Bring your characters to life by understanding the
principles, techniques, and approaches involved in creating rigs and animations; you'll
be able to adapt them to your own characters and films.
Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D Learn all about Blender, the premier open-source 3D software, in Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D. You will find step-by-step instructions for using Blender’s complex features and full-color visual examples with detailed descriptions of the processes. If you’re an advanced...
Blender 2.5 HOTSHOT
With Blender 2.5 Hotshot you will take a tour around Blender 3D tools and discover the tight
integration between them by working on projects covering many aspects of computer image
generation, modeling, lighting, compositing, animation, and the game engine.
Using a projects based approach you will learn fun and challenging...
WebGL Game Development
3D Game Development with Microsoft Silverlight 3: Beginner's Guide Microsoft Silverlight is a programmable web browser plug-in that enables the animation, vector graphics, and audio-video playback features that characterize Rich Internet Applications. Silverlight is a great (and growing) RIA platform and games are the next level to exploit in it. But it doesn't offer 3D capabilities out of the box and integrating...
Blender Foundations: The Essential Guide to Learning Blender 2.6
Howdy folks. This book is your guide to learning Blender 2.6. It assumes no previous knowledge of
Blender, although old Blender users will find a lot to learn here too. Some beginner texts are dressed-up
reference manuals, while some try to teach everything and end up teaching nothing. This book will teach
you how to use Blender 2.6,...
Character Development in Blender 2.5
I got started in Blender approximately eight and a half years ago. At the time,
there were very few tutorials or other training resources available. Essentially, the
only resource around was the people of the Blender Community, who was active
through the online forum, http://blenderartists.org. With nothing but the generous
Pro Unity Game Development with C#
In Pro Unity Game Development with C#, Alan Thorn, author of Learn Unity for 2D Game Development and experienced game developer, takes you through the complete C# workflow for developing a cross-platform first person shooter in Unity. C# is the most popular programming language for experienced Unity developers, helping them...
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