Blender 2.5 Lighting and Rendering
Each chapter develops a different aspect of a Blender technique. The book is essentially a step-by-step tutorial, which builds up your knowledge throughout. It has practical examples such as lighting a tricycle in open space, lighting a wine bottle on a table, and lighting a room that has a lamp as well as sunlight coming in through the...
Blender 2.5 Character Animation Cookbook
This book offers clear, illustrative, and easy-to-follow recipes to create character rigs and
animations for common situations. Bring your characters to life by understanding the
principles, techniques, and approaches involved in creating rigs and animations; you'll
be able to adapt them to your own characters and films.
Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D Learn all about Blender, the premier open-source 3D software, in Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D. You will find step-by-step instructions for using Blender’s complex features and full-color visual examples with detailed descriptions of the processes. If you’re an advanced...
Blender 2.5 HOTSHOT
With Blender 2.5 Hotshot you will take a tour around Blender 3D tools and discover the tight
integration between them by working on projects covering many aspects of computer image
generation, modeling, lighting, compositing, animation, and the game engine.
Using a projects based approach you will learn fun and challenging...
WebGL Game Development
3D Game Development with Microsoft Silverlight 3: Beginner's Guide Microsoft Silverlight is a programmable web browser plug-in that enables the animation, vector graphics, and audio-video playback features that characterize Rich Internet Applications. Silverlight is a great (and growing) RIA platform and games are the next level to exploit in it. But it doesn't offer 3D capabilities out of the box and integrating...
Blender Foundations: The Essential Guide to Learning Blender 2.6
Howdy folks. This book is your guide to learning Blender 2.6. It assumes no previous knowledge of
Blender, although old Blender users will find a lot to learn here too. Some beginner texts are dressed-up
reference manuals, while some try to teach everything and end up teaching nothing. This book will teach
you how to use Blender 2.6,...
Game Character Creation with Blender and Unity
A complete guide to creating usable, realistic game characters with two powerful tools
Creating viable game characters requires a combination of skills. This book teaches game creators how to create usable, realistic game assets using the power of an open-source 3D application and a free game engine. It presents a...
Character Development in Blender 2.5
I got started in Blender approximately eight and a half years ago. At the time,
there were very few tutorials or other training resources available. Essentially, the
only resource around was the people of the Blender Community, who was active
through the online forum, http://blenderartists.org. With nothing but the generous
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