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XNA 3D Primer
XNA 3D Primer

This Wrox Blox will guide you through the world of 3D programming and give you solid knowledge and a foundation in game programming using Microsoft's XNA Framework. You will learn the fundamentals from 3D mathematics to model animation, including all the subjects needed to start developing 3D games, such as how to position objects in 3D...

Producing Video Podcasts: A Guide for Media Professionals
Producing Video Podcasts: A Guide for Media Professionals

Put the video podcast medium to work for you and your clients with a winning formula. Know how video podcasts work and every facet of what it takes to produce a professional-quality program that will meet every criterion for success. The authors are seasoned video production pros that have been on the crest of the video podcasting wave as it...

Human Recognition at a Distance in Video (Advances in Pattern Recognition)
Human Recognition at a Distance in Video (Advances in Pattern Recognition)

Most biometric systems employed for human recognition require physical contact with, or close proximity to, a cooperative subject. Far more challenging is the ability to reliably recognize individuals at a distance, when viewed from an arbitrary angle under real-world environmental conditions. Gait and face data are the two biometrics that...

Level Up!: The Guide to Great Video Game Design
Level Up!: The Guide to Great Video Game Design

Design and build cutting-edge video games with help from video game expert Scott Rogers!

If you want to design and build cutting-edge video games but aren’t sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs....

Beginning iPhone 4 Development: Exploring the iOS SDK
Beginning iPhone 4 Development: Exploring the iOS SDK

The authors of the bestselling Beginning iPhone 3 Development are back, with the same excellent material completely updated for iOS 4 and written from the ground up using the latest version of Apple's Xcode 3. All source code has been updated to use the latest Xcode templates and current APIs, and all-new screenshots show Xcode 3 in...

Photographs from the Edge of Reality: True Stories About Shooting on Location, Surviving, and Learning Along the Way
Photographs from the Edge of Reality: True Stories About Shooting on Location, Surviving, and Learning Along the Way

As I traveled around the world as a photographer, it quickly became apparent that stories such as, “I was stuck on an overnight train, sleep deprived, en route to Warsaw, Poland, as border guards were demanding my travel documents at 4 a.m. in a language I didn’t understand…,” or, “I found myself celebrating the...

Adobe After Effects CS5 Visual Effects and Compositing Studio Techniques
Adobe After Effects CS5 Visual Effects and Compositing Studio Techniques

This is the only book on the market to focus exclusively on the creation of visual effects for After Effects users, and is a one-stop resource for anyone who wants in-depth explanations that demystify the realm of visual effects and how they were created, thanks to veteran author Mark Christiansen's friendly and accessible style.
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Apple Pro Training Series: Motion 4 Quick-Reference Guide
Apple Pro Training Series: Motion 4 Quick-Reference Guide

Motion 4 allows you to create simple text graphics or complex animations for your visual projects (documentaries, features, news, digital signage, and so on). With an easy-to-learn interface and rich tool set, Motion is your in-house special effects solution.

Designed as a desktop companion for both editors and motion graphics...

BlackBerry All-in-One For Dummies
BlackBerry All-in-One For Dummies

Hi there, and welcome to BlackBerry All-in-One For Dummies. If you already have a BlackBerry, this is a great book to have around when you want to discover new features or need something to use as a reference. If you don’t have a BlackBerry yet and have some basic questions (such as “What is a BlackBerry?” or “How can...

Mastering Unreal Technology, Volume II: Advanced Level Design Concepts with Unreal Engine 3
Mastering Unreal Technology, Volume II: Advanced Level Design Concepts with Unreal Engine 3

Mastering Unreal Technology, Volume II: Advanced Level Design Concepts with Unreal Engine 3 is your start-to-finish guide to state-of-the-art Unreal Tournament 3 modding and level design. Here’s everything you need to know to take your game design skills to the next level, creating...

Adobe After Effects CS5 Classroom in a Book
Adobe After Effects CS5 Classroom in a Book

Those creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe After Effects CS5 choose Adobe After Effects CS5 Classroom in a Book from the Adobe Creative Team at Adobe Press. The 14 project-based lessons in this book show readers step-by-step the key techniques for working in After Effects CS5 and how to...

Nexus One For Dummies
Nexus One For Dummies
Exploit the full power of the revolutionary Google Nexus One superphone

Nexus One is Google's answer to Apple’s iPhone and RIM's BlackBerry. Covering a range of how-to topics, from the most useful Nexus One features and tricks of the core applications, to techniques to get the...

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