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Quantum Monte Carlo: Origins, Development, Applications
Quantum Monte Carlo: Origins, Development, Applications
Monte Carlo methods are a class of computational algorithms for simulating the behavior of a wide range of various physical and mathematical systems (with many variables). Their utility has increased with general availability of fast computers, and new applications are continually forthcoming. The basic concepts of Monte Carlo are both simple and...
The Video Game Explosion: A History from PONG to PlayStation and Beyond
The Video Game Explosion: A History from PONG to PlayStation and Beyond
In the United States alone, the video game industry raked in an astonishing $12.5 billion last year, and shows no signs of slowing. Once dismissed as a fleeting fad of the young and frivolous, this booming industry has not only proven its staying power, but promises to continue driving the future of new media and emerging technologies. Today video...
Crash Cultures: Modernity, Mediation and the Material
Crash Cultures: Modernity, Mediation and the Material

Since Princess Diana's car crash in August 1997, media interest in the crash as an event needing explanation has proliferated. A glut of documentaries on television have investigated the social and scientific history of our responses to the car crash, as well as showing the personal impact of the crash on individual lives. In trying to...

Make It So
Make It So
This book has accomplished a feat that’s valuable and rare: it comprehends design and science fiction. Better yet, it’s found specific areas where they are of practical use to one another.

This is a design book, and meant for designers. It concerns itself with science fiction cinema. To my delight, it
...
Machinima: The Art and Practice of Virtual Filmmaking
Machinima: The Art and Practice of Virtual Filmmaking

Unlike traditional animation techniques that use specialized 3D animation software, machinima--a term derived from the words "machine" and "cinema"--records the action in real-time interactive 3D environments, such as those found in video games, to create a cinematic production. No longer solely the province of hard-core...

Hollywood Special Effects with Adobe Premiere Elements 3
Hollywood Special Effects with Adobe Premiere Elements 3
Hollywood Special Effects with Adobe Premiere Elements 3 is a book that will help users get to the next level in video editing, and that next level goes beyond simply splicing together clips and creating simple titles. In no time readers will be overlaying multiple tracks of videos and adjusting transparency; creating...
File Interchange Handbook: For professional images, audio and metadata
File Interchange Handbook: For professional images, audio and metadata

The authoritative work on file formats for global film and television!

The FILE INTERCHANGE HANDBOOK is a must-have reference for every film and video professional moving to computer based production and distribution. It is the only book that gives a complete scrutiny and breakdown of all file formats for
...

The Secret History of Star Wars
The Secret History of Star Wars
Star Wars is one of the most important cultural phenomena of the Western world. The tale of Luke Skywalker, Han Solo, and the fall and redemption of Anakin Skywalker has become modern myth, an epic tragedy of the corruption of a young man in love into darkness, the rise of evil, and the power of good triumphing in the end. But it didn’t...
Apple Pro Training Series : Final Cut Pro 5
Apple Pro Training Series : Final Cut Pro 5
The scalability, performance and Emmy Award-winning workflow of Final Cut Pro 5 make it the first choice of professional editors everywhere. For those clamoring to get in on the action, this best-selling volume uses a series of class-length lessons designed to provide a strong foundation in all aspects of the digital video editing powerhouse....
Multimedia Systems: Algorithms, Standards, and Industry Practices
Multimedia Systems: Algorithms, Standards, and Industry Practices

Multimedia is now a broad “umbrella” that innovatively combines different fields of research and industry to produce practical solutions that are used on a wide scale today. Some of these fields are signal processing, imaging and color science, video and audio analysis, 2D/3D graphics, information theory, compression,...

Cinema 4D: The Artist's Project Sourcebook, 2nd Edition
Cinema 4D: The Artist's Project Sourcebook, 2nd Edition

Make the creative leap to 3D. Realize your artistic vision with this treasure chest of instructional projects. Get the essential concepts and techniques without drowning in the technical complexities.
This new edition is an artist's sourcebook for the visionary in you that wants to master 3D-and have fun in the process.
...

A Philosophy of Cinematic Art
A Philosophy of Cinematic Art

A Philosophy of Cinematic Art is a systematic study of cinema as an art form, showing how the medium conditions fundamental features of cinematic artworks. It discusses the status of cinema as an art form, whether there is a language of film, realism in cinema, cinematic authorship, intentionalist and constructivist theories of interpretation,...

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